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How To Get into Game Development! (Teachers, School, Self-Taught and MORE!)
 
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In this video, we're discussing how you can get into game development, and I'm sharing some of my greatest tips and experiences. It's a big industry waiting for new people to join. You can get going in the industry, or you can sit where you are and "be too intimidated" to start. Which one do you pick? :) If you're willing to start off, good, because then you've come to the right video. Let me know if you have *anything* in your mind, that being questions, suggestions, or anything at all! I hope you guys enjoy. :) *Also, here are some useful links for you*: Unity 5 Manual: https://docs.unity3d.com/Manual/index.html Unreal Engine 4 Manual: https://docs.unrealengine.com/latest/INT/Engine/ ♥ VIDEO LIKE GOAL: - 100 Likes! ▬ ♦ Check out these videos too! • Unity vs Unreal Engine | Graphics Comparison https://www.youtube.com/watch?v=Hr5IOEQI7eg • Let's Make a Top Down Shooter Game in Unity! (Episode 1) https://www.youtube.com/watch?v=_S91dfkZ4oI ▬ ♦ Links: • My Website: http://www.sykoos.com • Twitter: http://www.twitter.com/sykoosam • YouTube: http://www.youtube.com/SykooTV ▬ Partnered by Curse, UnionForGamers. Owner of MESVER & MESVER NETWORK http://www.mesver.com
Views: 249935 Sykoo
Inspiring Single Developer Games! Pt. III [2019]
 
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If you’re an indie game developer there is a chance that you may find yourself working solo. This may seem a daunting task at first, but don’t let it get you down. You may have seen our previous 2 videos discussing the top solo developed titles, well, it’s time for round 3! We are Ask Gamedev and here are 8 more inspiring solo developed titles. Watch Part I and Part II: https://www.youtube.com/watch?v=lgzUHftR4Gg https://www.youtube.com/watch?v=hMXKGJQLoOo ► Check out the community member game of the week - Hellpoint: https://store.steampowered.com/app/628670/Hellpoint/ ► A New Ask Gamedev Video Every Week! Subscribe ► https://www.youtube.com/channel/UCd_lJ4zSp9wZDNyeKCWUstg/?sub_confirmation=1 ► Follow us Facebook: https://www.facebook.com/askgamedev/ Instagram: https://www.instagram.com/askgamedev/ Twitter: https://twitter.com/askgamedev Web: http://www.askgamedev.com ► Check out Ask Gamedev on Discord! Chat about game development in realtime. https://discord.gg/RuhjHzZ
Views: 36621 Ask Gamedev
How to Plan Your Game Development Project
 
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Game development planning can be the difference between success and failure with your video game. In this video we are going to show you all of the core pieces of a world-class game development planning process so that you can be sure to impress potential stakeholders and financiers and get the support you need for your project. One of the biggest challenges in making video games can be securing external financing to pay for development costs. Building a thoughtful and well-structured development plan is the backbone of any pitch for investment. So what will potential financiers want to know from your game proposal pitch? Ideally that you have a great game concept, and a well thought out plan on how to build it on time, on budget, and at a high quality level. This can be achieved through a variety of ways, and should always be customized to the intended audience - but there are a few customary elements to any plan that you would be well served to include in your pitch. In this video we’ll show you every element. ► A New Gamedev Video Every Week! Subscribe ► https://www.youtube.com/channel/UCd_lJ4zSp9wZDNyeKCWUstg/?sub_confirmation=1 ► About Ask Gamedev We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development. ► Ask a Question We answer your #gamedev questions! If you’re curious about anything in the game development world, leave a comment or tweet us at @askgamedev ► Follow us Facebook: https://www.facebook.com/askgamedev/ Instagram: https://www.instagram.com/askgamedev/ Twitter: https://twitter.com/askgamedev Web: http://www.askgamedev.com ► Art References: https://commons.wikimedia.org/wiki/File:Emojione_1F4B8.svg Emoji artwork provided by EmojiOne - http://emojione.com Check out Ask Gamedev on Discord! Chat about game development in realtime. https://discord.gg/RuhjHzZ
Views: 21586 Ask Gamedev
The resource utilization trap
 
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Henrik Kniberg explains the resource utilization trap, how it impacts our ability to deliver and what we can do about it. Visit http://www.crisp.se to find courses, books, products and interesting blogs. Henriks's blog: http://blog.crisp.se/author/henrikkniberg Camera and editing: Jimmy Janlén Here's a live version of the demo, from a talk in Norway: https://vimeo.com/114875137 (starts at 4:26)
Views: 86514 crispagileacademy
Making A Game in 48 Hours - Game Dev Documentary / Time Lapse
 
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In this game development documentary/time lapse I run through what it took to make my indie game "Indie Jones: Raiders of the Lost Art" in just under 48 hours. 67 Tips for Game Developers: http://gdu.io/insiders?ref=yt Serious about success in game development? Wanna make indie games that ROCK?! Join Underground ELITE: https://www.patreon.com/GameDevUnderground You can play the final game here: http://gdu.io/game/indie-jones-raiders-of-the-lost-art This was tough, because even though I had 72 hours, I had other stuff to do so I only got to work on it for about 30 hours total. But basically I wanted to make a video documentary style to show you the game making process and what it takes to make a game in narrated time lapse form. Indie Jones: Raiders of the Lost Art is basically a game about the great computer crash where the indie developer loses all of his art....except for one piece. And you, being that piece of art, have to find and restore it to the game world! 1:14 - The making of the intro sequence 1:47 - The making of the main character 2:05 - The making of the old dude mentor 2:15 - The making of the enemies 2:53 - The making of the intro level 3:19 - The final intro 4:34 - The transition/story scenes 5:00 - The first level 5:48 - The second level 6:35 - The third level 7:30 - The fourth level 8:18 - Sound design 9:06 - Playtesting 9:52 - The outro sequence 10:05 - I got 3rd place! Woohoo! ***RESOURCES*** Free game assets: http://opengameart.org Sound generator: http://www.bfxr.net/ *** FOLLOW ME BELOW: *** Blog: http://gdu.io/blog/ Twitter: http://twitter.com/gamedevudg Facebook: http://facebook.com/gamedevudg If you are an indie developer and you are looking for a fantastic community and help to refine, manage, and market your game, join us! http://gdu.io
Views: 19524 Game Dev Underground
Free Game Development Series Introduction
 
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This is a new series here on YouTube and on http://devga.me. It is a gigantic collection of free game development resources, broken down into categories. From art and music applications, to game resources, programming languages and game engines, if it's free and for game development, we will probably cover it. Link: https://devga.me/free
Views: 7584 Gamefromscratch
So You Wanna Make Games?? | Episode 1: Intro to Game Art
 
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In this video, we talk to game artists about the purpose art serves in games, as well as some of the foundational tools they use to achieve a desired experience: shape, color, and detail. These tools are leveraged across the full art pipeline, and this video provides a brief overview before we dive into each of the art sub-disciplines later in the series. Visit our website for additional resources: https://www.riotgames.com/en/artedu/intro-to-game-art
Views: 140500 Riot Games
10 Best Management Simulation Games Where You're The Boss
 
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If you’re the type of organized person who likes to have things under control and make lots of elaborate plans then you’re most probably a fan of management simulation games. Be them business oriented or inspired by the political medium, these gaming titles possess the unique gift of keeping you in front of the computer for countless hours. And, because they are such an addictive genre, in today’s video we’re going to have a look at 10 of the best management simulation games. http://www.fraghero.com http://www.facebook.com/fraghero
Views: 617575 FragHero
The Best 2D Game Engines in 2018
 
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By the end of this video, you’ll know what 2D game engine choices to consider, what type of games these engines have made in the past, and what genres of games they are best used for. 2D games represent the single biggest games market, and these are the best game engines for creating awesome 2D games that can compete on mobile, console, or desktop. Whether you are distributing on iOS, Android, consoles, or Steam, these game engines have the features and track record to deserve your consideration. If you want to learn more about Game Engines - check out these recent Ask GameDev Videos: Make Games Without Coding by Using These Engines!: https://www.youtube.com/watch?v=9xGU0Cqv-J4 The best game engines: https://www.youtube.com/watch?v=-vwCU_ooTCY The best free game engines: https://www.youtube.com/watch?v=nT_9-p1-1cU ► Check out the Ask Gamedev Community Member Game of the Week: Moon Cheeser https://pigdev.itch.io/mooncheeser ► A New Gamedev Video Every Week! Subscribe ► https://www.youtube.com/channel/UCd_l... ► About Ask Gamedev We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development. ► Follow us Facebook: https://www.facebook.com/askgamedev/ Instagram: https://www.instagram.com/askgamedev/ Twitter: https://twitter.com/askgamedev Web: http://www.askgamedev.com Check out Ask Gamedev on Discord! Chat about game development in realtime. https://discord.gg/RuhjHzZ
Views: 68979 Ask Gamedev
So You Wanna Make Games?? | Episode 9: User Interface Design
 
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Many games require you to have immediate access to a ton of critical information like stats, inventory, mission info, and location. Being able to easily access that info when you need it—and only when you need it—is the result of UI designers working very closely with user experience designers. In this video we review the difference between UX and UI design and hear from visual designers and motion graphics artists about some core considerations for designing UI and ensuring a game experience is consistent, cohesive, and immersive. Visit our website for additional resources: https://www.riotgames.com/en/artedu/user-interface-design
Views: 34966 Riot Games
Strategic Uncertainty - Keeping Strategy Games Fresh - Extra Credits
 
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Too many strategy games are over hours before you actually win the game. Once you build up enough of a lead, you have the resources you need to respond to all the game's minor challenges. The key to fixing this problem is uncertainty: hidden information or unexpected events that make you change your plans and keep the game dynamic. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Wisdom (Zelda's Lullaby Link to the Future)” by Will & Tim https://www.youtube.com/watch?v=4M8JP_6pNLg
Views: 479352 Extra Credits
Game Design Process: Designing Your Video Game
 
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In today’s video, we continue our series on game design process. We will show you how to conceptualize and differentiate your game design’s vision, how to define your design priorities, and how to communicate your vision so that you can gets others on board with your plan. This is the second video in a two part series - View part 1 here: https://www.youtube.com/watch?v=utmlfUZvdJw ► A New Gamedev Video Every Week! Subscribe ► https://www.youtube.com/channel/UCd_lJ4zSp9wZDNyeKCWUstg/?sub_confirmation=1 ► About Ask Gamedev We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development. ► Ask a Question We answer your #gamedev questions! If you’re curious about anything in the game development world, leave a comment or tweet us at @askgamedev ► Follow us Facebook: https://www.facebook.com/askgamedev/ Instagram: https://www.instagram.com/askgamedev/ Twitter: https://twitter.com/askgamedev Web: http://www.askgamedev.com Emoji artwork provided by EmojiOne - http://emojione.com Check out Ask Gamedev on Discord! Chat about game development in realtime. https://discord.gg/RuhjHzZ
Views: 27654 Ask Gamedev
I Developed Games That Would Get Me Arrested Repeatedly - Game Dev Tycoon
 
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I Developed Games That Would Get Me Arrested Repeatedly - Game Dev Tycoon Subscribe if you like! + http://bit.ly/1PG8z9G Watch More Strange Simulator Games Here! + https://youtube.com/watch?v=n4CisUucR68&list=PLw8xXEJ0p21dZZE5yZ8wbks2F674kl5iH Apparently children are the best video game demographic to market to, who would have thought. Follow me on Twitter! + https://twitter.com/GrayStillPlays Like me on Facebook! + https://www.facebook.com/graystillplays/ Game Dev Tycoon on Steam! + https://store.steampowered.com/app/239820/Game_Dev_Tycoon/ ---------------------------------- Watch More From GrayStillPlays: The Best VR Games: https://www.youtube.com/watch?v=5aHtqaUilsU&list=PLw8xXEJ0p21fqRS8Og9EgEQPlIMtCDCFw The Strangest Random Games: https://www.youtube.com/watch?v=5aHtqaUilsU&list=PLw8xXEJ0p21dZZE5yZ8wbks2F674kl5iH The Long Dark Story Mode: https://www.youtube.com/playlist?list=PLw8xXEJ0p21cRpG2ekPnXgCBd5mwB2bFu Ravenfield: https://www.youtube.com/watch?v=6Qm-oPk13F0&list=PLw8xXEJ0p21f33Ch39OBlmbON7HRIXqzu Total Tank Simulator: https://www.youtube.com/watch?v=qrb7ktzaRTc&list=PLw8xXEJ0p21ff_ky6fggbPQo_hlsuxczq My Summer Car: https://www.youtube.com/watch?v=75N96As-2Kg&list=PLw8xXEJ0p21fSpKwt_HOlpsLVSnykDpa2 My Little Blacksmith Shop: https://www.youtube.com/watch?v=-GQEOwtOQCM&list=PLw8xXEJ0p21e93cljO92di6wdJapOJ8DV BeamNG Drive: https://www.youtube.com/watch?v=jA9NIiTgcV4&list=PLw8xXEJ0p21cYOq_6dHYfRsBukbTlOAzy Brick Rigs: https://www.youtube.com/watch?v=MMjJLWWtpTg&list=PLw8xXEJ0p21eouNgeRox6tSwWvc1utwF7 Raft: https://www.youtube.com/watch?v=_Ku9IyFNB-s&list=PLw8xXEJ0p21fIDAAlug4WKQQyRnPZWWT6 Ultimate Epic Battle Simulator: https://www.youtube.com/watch?v=6I_3dq60d_A&list=PLw8xXEJ0p21dHe6ValEsWiRogVVtqXMg3 ---------------------------------- ABOUT: Game Dev Tycoon In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans. A journey through gaming history Start in the 80s Start your adventure in a small garage office in the 80s. Enjoy the hand-crafted level design while you develop your first simple games. Gain experience, unlock new options and create your first game engine. Create games your way In Game Dev Tycoon the decisions you make during development really matter. Decide which areas you want to focus on. Does your game need more gameplay or should you focus more on quests? These decisions will have a major impact on the success of your game. Grow your company Once you have successfully released a few games you can move into your own office and forge a world-class development team. Hire staff, train them and unlock new options. Make larger more complex games With experience and a good team, you can release larger, more complex games. Larger games bring new challenges and you will have to manage your team well to deliver hit games. Features Start a game development company in the 80s Design and create games Gain new insights through game reports Research new technologies Create custom game engines Move into bigger offices Forge a world-class development team Unlock secret labs Conduct industry changing projects Unlock achievements Modding support Workshop support Community translations for German, Spanish, French, Portuguese (Brazil), Russian, Czech, Swedish, Dutch and Italian are available through the in-game menu. #graystillplays #indie #simulation
Views: 913709 GrayStillPlays
Making Badass Developers - Kathy Sierra (Serious Pony) keynote
 
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For a free sample of Kathy's book, visit: http://goo.gl/AU7A6j From Fluent 2015. "Every moment of every day there’s a new language, framework, format, protocol to learn. Nobody has a more dynamic skill set than a web developer. We’ll look at the one metaskill to rule them all: The ability to come up to speed and stay there, over and over again. Abouyt Kathy Sierra (SeriousPony): Kathy Sierra worked as a game programmer, interaction designer, and learning specialist (Sun Microsystems, UCLA Extension) before creating the best-selling Head First series for O’Reilly. She was the original creator of one of the largest software developer communities, javaranch.com."
Views: 285075 O'Reilly
3 years of Computer Science in 8 minutes
 
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This is the most asked question on my channel by far so I thought I'd explain how I learned programming. In the process I got a little distracted and accidentally explained all of computer science in 8 minutes (kind of). The goal of this video was to show you the connections between modern day (high-level) programming and how it was implemented at the low level. I show you the basics in Java and convert it to C code, then into Assembly, which leads me to talk about how computers perform addition/subtraction, and the logic design behind that is all implemented with transistors. In case you couldn't tell, I love low level programming. Just a disclaimer that I'm not saying this is the best way to learn programming I am simply sharing what I feel was the most valuable in my learning so far. I know many people start with web technologies which can be a great introduction as well! I am currently teaching myself a lot of server networking & all that stuff. I just believe if you really want to understand how to design algorithms and solve problems in creative ways then the most valuable things you can learn are at the low level. Even though C is 40 years old it is still regarded as producing the most efficient code since you have full control over pointers and memory management with minimal overhead. (the only thing faster is assembly.. an even lower level) Technical Resources!! C Programming Language, 2nd Edition (Awesome Book): https://amzn.to/2LDeFOr Easy68K (Assembly Simulator): http://www.easy68k.com/ Hexadecimal to Binary Conversions: https://www.rapidtables.com/convert/number/hex-dec-bin-converter.html Two's Complement (Binary Addition/Subtraction): https://en.wikipedia.org/wiki/Two%27s_complement Next Video: Previous Video: Social ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Website: https://devoncrawford.io Twitter: https://twitter.com/DevonCrawford13 Snapchat: https://www.snapchat.com/add/devoncrawfordyt Instagram: https://www.instagram.com/devoncrawford_/ Github: https://github.com/devoncrawford Discord: https://discord.gg/sU2fur9 Patreon: https://www.patreon.com/devoncrawford Gear ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ - Video Editing Software (Premiere Pro CC): https://goo.gl/rKx66D - All Adobe Apps (I use this plan): https://goo.gl/hrTYFS - Keyboard (Velocifire TKL01) : https://amzn.to/2AQTjJQ - Monitors (Dell U2518D) : https://amzn.to/2AQQmco - Webcam (Logitech C920): https://amzn.to/2Cw588c - Desk Microphone (Blue Yeti): https://amzn.to/2FPFmzi - DSLR (Canon T7i): https://amzn.to/2T54mpZ - Wide Lens (Tokina 11-16mm F2.8): https://amzn.to/2MlpvcO - Full list of gear: https://devoncrawford.io/gear Music ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ emo the optimist - fading light Link: https://soundcloud.com/emotheoptimist/fading-light-2 shortfatty - distant Link: https://soundcloud.com/shortfatty/distant a l e x - This Week Link: https://beatsupply.fanlink.to/growingupvol2 Weaver Beats² - TRAPPIN IN HONOLULU⁴ Link: https://soundcloud.com/weaverbeats2/trappin-4 a l e x - Soul Will Mess With Me Link: https://beatsupply.fanlink.to/growingupvol2 a l e x - Peppy Won't Fly Straight and Its Getting on My Nerves Link: https://beatsupply.fanlink.to/growingupvol2
Views: 3886627 Devon Crawford
Android Developer Story: Indie game developers find success on Google Play (Taiwan)
 
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Hear from indie game developers Rocky Hong, Yu-Le Lin at Uwan, and Brian Lee at Sigono, and learn about their experiences and journeys as indie developers in Taiwan. Discover their stories and how they found success on Google Play. View more Android Developer Stories here: https://goo.gl/XeBtT1 Subscribe to the Android Developers channel here: https://goo.gl/vLYDU #Indie #GooglePlay #MadeinTaiwan #story #game #featured
Views: 21559 Android Developers
Developer Resources | VR UX | Intel Software
 
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SUBSCRIBE NOW: http://bit.ly/2iZTCsz About Intel Software: The Intel® Developer Zone encourages and supports software developers that are developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, watch product demos from both Intel, and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more you can follow the links provided! Connect with Intel Software: Visit INTEL SOFTWARE WEBSITE: https://software.intel.com/en-us Like INTEL SOFTWARE on FACEBOOK: http://bit.ly/2z8MPFF Follow INTEL SOFTWARE on TWITTER: http://bit.ly/2zahGSn INTEL SOFTWARE GITHUB: http://bit.ly/2zaih6z INTEL DEVELOPER ZONE LINKEDIN: http://bit.ly/2z979qs INTEL DEVELOPER ZONE INSTAGRAM: http://bit.ly/2z9Xsby INTEL GAME DEV TWITCH: http://bit.ly/2BkNshu VR UX | Developer Resources | Intel Software https://www.youtube.com/intelsoftware #IntelSoftware #VirtualReality
Views: 24618 Intel Software
Indie Game Dev - Necken 03 - Resources
 
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I'm rebuilding the Necken game into something more compact and robust. During this time, I will share the progression and development with you all! Please like and subscribe if you are interested in knowing more about the project =) IGDB: http://www.indiedb.com/games/necken Website: http://neckengame.com
Views: 256 Joccish
How Game Designers Protect Players From Themselves | Game Maker's Toolkit
 
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A designer’s job often involves making sure players are experiencing the game in the most fun or interesting way. In this video, I look at examples of games that have tried to achieve this - sometimes with success, and sometimes with controversy. Note: Those World of Warcraft numbers are completely made up, for illustrative purposes. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Have Mark talk at your studio, university, or event - https://gamemakerstoolkit.tumblr.com Sources Sid Meier: The Psychology of Game Design | GDC Vault https://www.gdcvault.com/play/1012186/The-Psychology-of-Game-Design Firaxis’ Jake Solomon On What Went Right And Wrong With XCOM 2| Rock Paper Shotgun https://www.rockpapershotgun.com/2016/02/25/making-of-xcom-2/ Water Finds a Crack | Designer Notes https://www.designer-notes.com/?p=369 Spelunky by Derek Yu | Boss Fight Books https://bossfightbooks.com/products/spelunky-by-derek-yu Disable Timers | XCOM 2 Steam Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=616964599 Rest | WOWWiki http://wowwiki.wikia.com/wiki/Rest Designer Notes 15: Nels Anderson | Idle Thumbs https://www.idlethumbs.net/designernotes/episodes/nels-anderson Further Reading / Viewing Bloodborne Is Genius, And Here’s Why | hbomberguy https://www.youtube.com/watch?v=AC3OuLU5XCw Nioh - Commanding Attention | Turbo Button https://www.youtube.com/watch?v=dXea0FNvk3c New Doom's deceptively simple design | Gamasutra https://www.gamasutra.com/view/news/295254/Make_me_think_make_me_move_New_Dooms_deceptively_simple_design.php How Hyper Light Drifter’s Ammo Recharges Its Combat | Rock Paper Shotgun https://www.rockpapershotgun.com/2016/07/29/how-hyper-light-drifters-ammo-recharges-its-combat/ Games shown in this episode (in order of appearance) XCOM: Enemy Unknown (Firaxis Games, 2012) Final Fantasy XV (Square Enix, 2016) Dead Rising 2 (Capcom Vancouver, 2010) Civilization IV (Firaxis Games, 2005) Nioh (Team Ninja, 2017) XCOM 2 (Firaxis, 2016) Spelunky (Derek Yu, 2012) World of Warcraft (Blizzard Entertainment, 2004) Sunset Overdrive (Insomniac Games, 2014) New Super Mario Bros. U (Nintendo, 2012) Sonic Mania (Sega, 2017) Vanquish (PlatinumGames, 2010) DOOM (id Software, 2016) Call of Duty: Infinite Warfare (Infinity Ward, 2016) Bloodborne (From Software, 2015) Burnout Revenge (Criterion Games, 2005) Hyper Light Drifter (Heart Machine, 2016) Sonic Generations (Sonic Team, 2011) Bayonetta 2 (PlatinumGames, 2014) Devil May Cry 3: Dante's Awakening (Capcom, 2005) Tony Hawk's Pro Skater 3 (Neversoft, 2001) Splinter Cell: Blacklist (Ubisoft Toronto, 2013) Wolfenstein: The New Order (MachineGames, 2014) Project Gotham Racing 4 (Bizarre Creations, 2007) Bulletstorm (People Can Fly, 2011) Sleeping Dogs (United Front Games, 2012) Uncharted 2: Among Thieves (Naughty Dog, 2009) The Last of Us (Naughty Dog, 2013) Uncharted: The Lost Legacy (Naughty Dog, 2017) Uncharted 3: Drake's Deception (Naughty Dog, 2011) Batman: Arkham Asylum (Rocksteady Studios, 2009) Hitman (iO Interactive, 2016) Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015) Mark of the Ninja (Klei Entertainment, 2012) Hellblade: Senua's Sacrifice (Ninja Theory, 2017) The Legend of Zelda: Breath of the Wild (Nintendo, 2017) Dead Rising (Capcom, 2006) Music used in this episode https://soundcloud.com/arsy1 Arcee on Soundcloud Additional credits Hellblade Development Diary 11: First Playable | Ninja Theory https://www.youtube.com/watch?v=rpf7ygDaCzM World of Warcraft | YouTube https://www.youtube.com/user/WorldofWarcraft
Views: 3076243 Game Maker's Toolkit
What programming language/framework is the best to make a game with?
 
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From the Game Gurus Academy - http://www.GameGurus.com This video highlights the many pros and cons of the different programmer languages and frameworks available to game developers. It's also intended to educate those who wish to hire developers to make a game so they can make a more informed decision by not being completely in the dark. Music provided by NoCopyrightSounds Song: Spectre https://www.youtube.com/watch?v=AOeY-nDp7hI Artist: Alan Walker https://www.facebook.com/alanwalkermusic
Views: 110434 GameGurus
How to Keep Players Engaged (Without Being Evil) | Game Maker's Toolkit
 
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Why do some games keep us rapt and entertained until the closing credits, while others fizzle out and end up on our pile of shame? Let’s look at some key ways developers can keep players interested (without being evil about it) Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Have Mark talk at your studio, university, or event - https://gamemakerstoolkit.tumblr.com Games shown in this episode (in order of appearance) DOOM (id Software, 2016) Assassin's Creed: Origins (Ubisoft Montreal, 2017) Celeste (Matt Makes Games, 2018) Candy Crush Saga (King, 2012) Metro 2033 (4A Games, 2010) A Hat in Time (Gears for Breakfast, 2017) Titanfall 2 (Respawn Entertainment, 2016) Uncharted 4: A Thief's End (Naughty Dog, 2016) Uncharted: The Lost Legacy (Naughty Dog, 2017) Vanquish (PlatinumGames, 2010) Uncharted 2: Among Thieves (Naughty Dog, 2009) Dead Space 3 (Visceral Games, 2013) Far Cry 5 (Ubisoft Montreal, 2018) Iconoclasts (Joakim Sandberg, 2018) Super Mario 3D World (Nintendo, 2013) Metroid Prime 2: Echoes (Retro Studios, 2004) The Witness (Thekla, Inc, 2016) Dark Souls (From Software, 2011) Bloodborne (From Software, 2015) Hollow Knight (Team Cherry, 2017) Quantum Break (Remedy Entertainment, 2016) Firewatch (Campo Santo, 2016) Middle-earth: Shadow of War (Monolith Productions, 2017) Horizon Zero Dawn (Guerrilla Games, 2017) Stardew Valley (Eric Barone, 2016) Monster Hunter: World (Capcom, 2018) Factorio (Wube Software, 2012) Opus Magnum (Zachtronics, 2017) Cuphead (Studio MDHR, 2017) Resident Evil 4 (Capcom Production Studio 4, 2005) Spelunky (Derek Yu, 2012) Downwell (Moppin, 2015) Inside (Playdead, 2016) The Legend of Zelda: Twilight Princess (Nintendo, 2006) Hyper Light Drifter (Heart Machine, 2016) Music used in this episode 00:00 - Tunnelbound (animeistrash) 01:03 - Hotel Administration (animeistrash) 03:09 - untitled 4 (anime is trash) 05:36 - Tunnelbound (animeistrash) 08:15 - Hotel Administration (animeistrash) 09:33 - untitled 5 (animeistrash) 10:26 - untitled 1 (animeistrash) Other credits Stardew Valley Fixer Upper - Farm Tour and Redesign | thatdenverguy https://www.youtube.com/watch?v=JHs_YwA3aws
Views: 757805 Game Maker's Toolkit
Season Challenges NEW UPDATE! (Clash of Clans Developer Update)
 
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Want to know more about the Clash of Clans Season Challenges update? Game Designer Eino and Community Manager Darian are here with their latest Dev Update to discuss what's coming in the Spring 2019 Season Challenges release! **** Follow us on our Socials! Twitter ► https://twitter.com/ClashofClans/ Instagram ►https://www.instagram.com/clashofclans Facebook ►https://www.facebook.com/ClashofClans Supercell Shop ► https://shop.supercell.com/ Attack. Defend. Strategize. Download for free for mobile devices. http://supr.cl/ThisArmy From rage-­filled Barbarians with glorious mustaches to pyromaniac wizards, raise your own army and lead your clan to victory! Build your village to fend off raiders, battle against millions of players worldwide, and forge a powerful clan with others to destroy enemy clans. PLEASE NOTE! Clash of Clans is free to download and play, however some game items can also be purchased for real money Also, under our Terms of Service and Privacy Policy, you must be at least 13 years of age to play or download Clash of Clans. A network connection is also required. FEATURES - Build your village into an unbeatable fortress - Raise your own army of Barbarians, Archers, Hog Riders, Wizards, Dragons and other mighty fighters - Battle with players worldwide and take their Trophies - Join together with other players to form the ultimate Clan - Fight against rival Clans in epic Clan Wars - Build 18 unique units with multiple levels of upgrades - Discover your favorite attacking army from countless combinations of troops, spells, Heroes and Clan reinforcements - Defend your village with a multitude of Cannons, Towers, Mortars, Bombs, Traps and Walls - Fight against the Goblin King in a campaign through the realm Chief, are you having problems? Visit http://supercell.helpshift.com/a/clas... Privacy Policy: http://www.supercell.net/privacy-policy/ Terms of Service: http://www.supercell.net/terms-of-ser... Parent’s Guide: http://www.supercell.net/parents
Views: 2185853 Clash of Clans
12 Hour Coding Stream - Creating A Tower Defense Game with Python & Pygame
 
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12 Hour Coding LiveStream! Watch me create a tower defense game using python and pygame while coding straight for 12 hours with no breaks. This is an example of the kinds of games you can make with pygame. Images Purchased From: https://craftpix.net/ Music From: https://www.youtube.com/channel/UCQsBfyc5eOobgCzeY8bBzFg Want a sneak peak into my life? Follow my Instagram @tech_with_tim where I'm going to be filming a video each morning sharing my goals for the day and what I have planned: https://www.instagram.com/tech_with_tim ************************************************************** WEBSITE: https://techwithtim.net One-Time Donations: https://www.paypal.com/donate/?token=m_JfrPK7DsK4PLk0CxNnv4VPutjqSldorAmgQIQnMozUwwQw93vdul-yhU06IwAuig15uG&country.x=CA&locale.x= Support the Channel: https://www.patreon.com/techwithtim Podcast: https://anchor.fm/tech-with-tim Twitter: https://twitter.com/TechWithTimm Join my discord server: https://discord.gg/pr2k55t ************************************************************** Please leave a LIKE and SUBSCRIBE for more content! Tags: - Tech With Tim - Pygame - Python Tutorials
Views: 122569 Tech With Tim
How To Make an Indie Game Trailer | Game Maker's Toolkit
 
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Making a strong trailer for your game can be a huge challenge, so I’ve collected a bunch of tips and best practices from the industry’s top trailer makers. More resources can be found in the description, below. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Have Mark talk at your studio, university, or event - https://gamemakerstoolkit.tumblr.com Sources What Makes an Indie Hit?: How to Choose the Right Design | Ryan Clark https://www.gamasutra.com/blogs/RyanClark/20150917/253842/What_Makes_an_Indie_Hit_How_to_Choose_the_Right_Design.php Heaven’s Vault Case Study | Derek-Lieu.com https://www.derek-lieu.com/blog/2019/1/28/heavens-vault-story-trailer Trailer Made: What Makes a Successful and Memorable Game Trailer | GDC Vault https://www.gdcvault.com/play/1025729/Trailer-Made-What-Makes-a Worst Trailer Mistakes | MJoshua.com http://mjoshua.com/blog/2016/05/02/worst-trailer-mistakes/ Salvage your game trailer with these 12 tricks | MJoshua.com http://mjoshua.com/blog/2016/08/25/salvage-your-game-trailer-with-these-12-tricks/ How Game Trailers Are Made (PAX West 2017) | Derek Lieu on YouTube https://www.youtube.com/watch?v=np11BUGbj88 Trailer Editors To Hire Derek Lieu - https://www.derek-lieu.com/ Kert Gartner - https://www.kertgartner.com Marlon Wiebe - http://mwiebe.com M. Joshua - http://mjoshua.com Find out more Video Game Trailer Specifications | Derek-Lieu.com https://www.derek-lieu.com/blog/2017/10/13/video-game-trailer-specifications-list The Best Debug Tools for Game Capture | Derek-Lieu.com https://www.derek-lieu.com/blog/2018/5/1/the-best-debug-tools-for-game-trailer-capture Making Entertaining and Engaging Video Game Trailers | Kert Gartner https://www.kertgartner.com/making-entertaining-and-engaging-video-game-trailers Virtual Cinematography for VR Trailers | Kert Gartner https://www.kertgartner.com/virtual-cinematography-for-vr-trailers Capturing Great Footage for Game Trailers | GDC Vault https://www.gdcvault.com/play/1025079/Capturing-Great-Footage-for-Game Ideal Game Trailer Length and Labeling | Derek-Lieu.com https://www.derek-lieu.com/blog/2018/12/20/ideal-game-trailer-length-and-labeling Games shown in this episode (in order of appearance) Hollow Knight (Team Cherry, 2017) Wandersong (Greg Lobanov, 2018) Owlboy (D-Pad Studio, 2016) War Builder League (The Cyber Prophet, Unreleased) Vesta (FinalBoss Games, 2018) Mighty No. 9 (Comcept, 2016) The Witness (Thekla, Inc, 2016) Crypt of the NecroDancer (Brace Yourself Games, 2015) Undertale (Toby Fox, 2015) Slay the Spire (Mega Crit Games, 2019) Mark of the Ninja (Klei Entertainment, 2012) Night in the Woods (Infinite Fall, 2017) Cuphead (Studio MDHR, 2017) Wargroove (Chucklefish, 2019) Quadrilateral Cowboy (Blendo Games, 2016) GRIS (Nomada Studio, 2018) Minit (JW, Kitty, Jukio, and Dom, 2018) Superhot (SUPERHOT Team, 2013) Heaven’s Vault (Inkle, 2019) Heave Ho (Le Cartel Studio, Unreleased) Linelight (My Dog Zorro, 2017) Baba is You (Hempuli, 2019) Way of the Passive Fist (Household Games, 2018) Return of the Obra Dinn (Lucas Pope, 2018) Orwell (Osmotic Studios, 2016) Celeste (Matt Makes Games, 2018) Fallout 76 (Bethesda Game Studios, 2018) Spelunky 2 (Mossmouth, Unreleased) Firewatch (Campo Santo, 2016) Enter the Gungeon (Dodge Roll, 2016) Assault Android Cactus (Witch Beam, 2015) Into the Breach (Subset Games, 2018) Absolver (Sloclap, 2017) Katana Zero (Askiisoft, 2019) Guacamelee 2 (Drinkbox Studios, 2018) Dead Cells (Motion Twin, 2018) Ooblets (Glumberland, Unreleased) ABZÛ (Giant Squid Studios, 2016) Duskers (Misfits Attic, 2016) Hyper Light Drifter (Heart Machine, 2016) Ape Out (Gabe Cuzzillo, 2019) Nuclear Throne (Vlambeer, 2015) Papers, Please (Lucas Pope, 2013) Jack Lumber (Owlchemy Labs, 2012) The Messenger (Sabotage Studios, 2018) Tacoma (Fullbright, 2017) Risk of Rain 2 (Hopoo Games, In Early Access) VA-11 HALL-A: Cyberpunk Bartender Action (Sukeban Games, 2016) Forager (HopFrog, 2019) Subnautica (Unknown Worlds Entertainment, 2018) Yuppie Psycho (Baroque Decay, 2019) Factorio (Wube Software, 2012) Music used in this episode Thoughts Alive - animeistrash
Views: 231366 Game Maker's Toolkit
MEOW UNITY Prototype #3 building with resources demo
 
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The demonstration of using building system with resources in MEOW Unity prototype
Resources and Tips for Game Design in Newsrooms at ONA14
 
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Game designers and developers shared some best practices and tools to jump start the process of building games that engage, educate, and inform players. Guesstimator: http://bit.ly/ONAguess Tips: http://bit.ly/ona14-gamestips For more from the session, check out https://twitter.com/hashtag/ona14newsgames
RAILROAD CORPORATION - First Developer Gameplay (Simulation Strategy Game 2019)
 
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Enjoy watching the First Developer Gameplay of “Railroad Corporation”. It’s an Upcoming Simulation Strategy Game set for release on May 27, 2019 in Early Access for PC. Buy CD Keys, Skins & More: https://www.kinguin.net/?r=36504 NEW CHEAP GAMES: https://www.g2a.com/r/the-gaming-world Follow our Facebook page: https://goo.gl/XNC4cL Here is the game’s official website: http://www.railroadcorporation.com/ Also check out the game on Steam: https://store.steampowered.com/app/797400/Railroad_Corporation/ Game info: Relive the pioneering spirit of the Golden Age of Steam by establishing your own railroad empire across 19th Century North America. Race against time to bring settlements together, produce and trade goods and develop new technologies. Embark on your dream career and earn your fortune in the New World. Work to fulfill contracts and complete missions based on historic rail networks across the United States. Lay down tracks, dig tunnels and raise bridges to connect settlements big and small, old and new. Strategy and forward planning are essential to make the best deals – so you’ll need to be across every aspect of your organisation. Control and combine resources, establish new industries and even lobby politicians to change the law of the land. #RailroadCorporation #Railroad #Corporation
Views: 400 THE GAMING WORLD
How To Learn to Code For Beginners [2017]
 
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Web Development Syllabus I made with tons of resources: https://novicedock.com/learn/computer-science/web-development Learn iOS Development: https://novicedock.com/learn/computer-science/ios-development New to coding? This video will show you resources to how to learn to code! Including web, app and game development with languages like Swift, Java, Python, HTML/CSS. Enjoyed the video? Subscribe: http://bit.ly/Uz4Up9 Need to learn how to code but don't know where you start? Decide if you want to do web development, game development or app development. In the end, it does not matter that much which programming language you choose. Once you learn one language and the fundamentals of progamming through it, It will make learning and coding new languages a lot easier in the future. Web Development Syllabus [FREE] https://novicedock.com/learn/computer-science/web-development -A very long term syllabus where each section has tons of cool resources to help you learn. Codecademy [FREE] - https://www.codecademy.com/ --- Allows you to learn HTML, CSS, and Javascript for Web Development, but also a lot of other languages. The following are referral links which allow me to fund my learning platform called NoviceDock - so we can hire people to create even more syllabi. SALES!! UDEMY [FREE/PAID] - 10-30 hours of content usually! - $10 The Complete Web Developer Course 2.0: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.764164&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fthe-complete-web-developer-course-2%2F - $10 How To Make a Freaking Android App: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.815816&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fhow-to-make-a-freaking-android-app%2F - $10 iOS 10 & Swift 3: Beginner to Paid Professional: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.892102&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fdevslopes-ios10%2F (72 hours of content) - $10 Learn to Code in Unity and Unreal Gaming Engine! https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.1016110&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fcomplete-gaming-package-learn-to-code-in-unity-and-unreal%2F - $20 Create a Helicopter Game Control System in UE4: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.475858&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fhelicopter-control-system-ue4%2F HackerRank [FREE] https://www.hackerrank.com/ --- Practice questions in lots of languages to help you learn coding and fundamentals of coding. Pay What You Want - BGR Store: https://store.bgr.com/collections/pay-what-you-want --- Lots of coding video courses wrapped up in bundles. Brackets.io Web Development Editor: http://brackets.io/ Atom Editor by Github: https://github.com/atom Thanks for watching I hope all of you try to learn how to code. It is a great way of thinking and great for a resume. If you need any individual guidance feel free to message me.
Views: 1130533 Bread
How to create a free website for your app / game in 2 minutes
 
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In this video, you'll see how I create a landing page for my iOS game, Hyper Fruits in just about two minutes and for free! LINK: https://appsite.skygear.io 💡Become a patron, support the channel and enjoy exclusive resources for game developers and designers: https://www.patreon.com/hellocrevasse Subscribe and turn on notifications: http://bit.ly/subscribetocrevasse Download my games and stickers: https://crevasse.co Buy Buildbox templates and game art: https://www.codester.com/Crevasse/ #appstore #indiedev #googleplay
Views: 301 Crevasse Studios
Nice Games Club - Resources for Game Makers (with Evva Kraikul)
 
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Nice Games Club is a podcast where nice game devs from Minnesota talk gaming and game development! Subscribe to the Nice Games Club Podcast here: http://nicegames.club/subscribe Our interview episodes feature one or more guests to talk about a single topic in-depth, sharing their insights and experiences. Without Glitch, there would be no Nice Games Club, so we were very happy to welcome the Executive Director and co-founder of Glitch, Evva Kraikul, to share with us what it takes to build a community of game makers, how to get involved, and the “small moments that define a community.” [Glitch] Glitch.mn - http://glitch.mn/ Glitch Connect - http://www.glitchcon.mn/ Gamecraft - http://www.gamecraft.mn/ [Artist grants] Metropolitan Regional Arts Council - http://www.mrac.org/ Minnesota State Arts Board - http://www.arts.state.mn.us/ The McKnight Foundation - https://www.mcknight.org/ Northern Spark - http://2017.northernspark.org/artist-opportunities/ [Developer meetups] Meetup.com search - https://www.meetup.com/topics/gamedev/ How to create an Eventbrite event - https://www.eventbrite.com/support/articles/en_US/Multi_Group_How_To/how-to-create-an-event?lg=en_US IGDA Chapters listing - https://www.igda.org/?page=chaptersprofessional [Other gamedev spaces] GameNest – San Fransisco - https://twitter.com/gamenest GlitchCityLA – Los Angeles - https://glitch.city/ Hand-Eye Society – Toronto - http://handeyesociety.com/ Babycastles – New York City - http://babycastles.com/ [Diversity in games development] The Video Game Industry’s Problem With Racial Diversity – Newsweek - http://www.newsweek.com/2016/10/21/video-games-race-black-protagonists-509328.html How Diversity Makes Us Smarter – Scientific American - https://www.scientificamerican.com/article/how-diversity-makes-us-smarter/
Views: 14 Nice Games Club
Subsistence - Multiplayer - E11 - Rooks Time Out!
 
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#Subsistence #Bloodstalker101 Daily Uploads at 7:30 AM Central Follow Me on Twitter https://twitter.com/Bloodstalker101 Not Subscribed!?!? Hit the button no need to search for me! About this Series "Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle to build a base and gear-up in the hostile environment. Defend yourself from wildlife and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, raise small animals and harvest and refine resources to rise in dominance in the world. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game. Current features: * Singleplayer and Co-op PvE sandbox experience. * Crafting mechanics. * Dynamic base building. * Weapon upgrade system. * Mining and refining of ores. * AI Hunters (with AI base building). * Farming. * Animal husbandry. * Food cooking mechanics. * World day-night cycle. * Temperature change based on time-of-day and altitude. * Character hunger/thirst/strength mechanics. * Character clothing system. * System for inviting/removing players to access bases. * Central power system for bases (base items require power to function). * Npc enemy leveling system. DISCLAIMER (PLEASE READ): The public Early Access is intended for those interested in supporting the project and participating in it's continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on in my spare time as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: http://steamcommunity.com/app/418030/allnews/. Goals of the project: The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance. The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources. READ MORE" http://store.steampowered.com/app/418030/ PC SPECS Motherboard - GIGABYTE X470 AORUS ULTRA GAMING (AMD Ryzen AM4/ X470/ USB 3.1 Gen 2 Front Type C/ ATX/ DDR4/ Motherboard) CPU - AMD Ryzen 7 2700X Processor with Wraith Prism LED Cooler - YD270XBGAFBOX GPU - EVGA GeForce RTX 2080 XC ULTRA GAMING, 8GB GDDR6, Dual HDB Fans & RGB LED Graphics Card 08G-P4-2183-KR Ram 16Gb - Corsair Vengeance LPX 16GB (2x8GB) DDR4 DRAM 3000MHz C15 Desktop Memory Kit - Black (CMK16GX4M2B3000C15) Case - Thermaltake View 71 Snow 4-Sided Tempered Glass Vertical GPU Modular SPCC E-ATX Gaming Full Tower Computer Case Chassis 3-Way Radiator View with 2 White LED Riing Fan Pre-Installed CA-1I7-00F6WN-00 PSU - CORSAIR HX Series, HX1000, 1000 Watt, 80+ Platinum Certified, Fully Modular Power Supply SSD - WD Black 1TB High-Performance NVMe PCIe M.2 2280 SSD - Gen3, 8 Gb/s - WDS100T2X0C HDD - Seagate BarraCuda Pro SATA HDD 10TB 7200RPM 6Gb/s 256MB Cache 3.5-Inch Internal Hard Drive for PC/ Desktop Computers System All in One Home Servers Direct Attached Storage (DAS) (ST10000DM0004) Recording Software - Shadow Play Editing Software - Wondershare Filmora Video Editor
Views: 185 Bloodstalker101
Making Your First Game: Basics - How To Start Your Game Development - Extra Credits
 
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Making your first game can be difficult. Remember that your goal is to make a game, any game. Start small, focus on basic gameplay, and pick a project you can finish. That way, you can actually complete a playable game instead of getting stuck on the details as so many first time game makers do. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Check out more at: http://www.becausegamesmatter.com Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "En Garde" by Zack Parrish http://bit.ly/14cJwKQ
Views: 2683717 Extra Credits
Episode 027: Podcast Hiatus, New game building focus & Time management dilemmas.
 
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Are you a GameDev? Come Join us on our Discord Channel: ● https://members.risinghighacademy.com/discord RisingHigh Extended Tea Break Podcast - Game Development and Game Developer Podcast Full Show Notes & Resources: https://RisingHighAcademy.com/TeaBreak Subscribe on Apple Podcasts: http://bit.ly/RisingHighPodcast Subscribe on Stitcher Radio: http://bit.ly/RisingHighTeaBreak In this Episode: After our Academy Anniversary month of July, we took some time for a lot of soul searching about what is next on the agenda for us as a Indie Game Studio and the company in general. The fact is, it has been way too many months since the production of our last game, and this has long been an itch that badly needs scratching! We love doing the podcast and it’s been a lot of fun, but it has surprised us at just how long a process it is. We’ve come to the difficult decision to take a short hiatus on the podcast, to enable us to free up some pure focus time to head off and start a new game and concentrate on providing the best advice and service to all Academy Members. We’ll be back to share all our highs and lows on our game dev antics, along with the problems we face and how we solved them ( or not )! Until then, be sure to follow us on our social media accounts Facebook, Instagram and Twitter. If you want to join us inside for our regular weekly live video calls, in-depth training and workshops, personalised game consultations, game developer community and a whole ton more, simply head on over the Academy for all the details. Bye for now and we’ll speak to you very soon indeed. Thanks so much for listening. Making Your Own Game? Want to know how to get a publishing deal with a top Mobile Publisher? Want to be Featured by Apple? *** Connect With Us *** ● Web: https://RisingHighAcademy.com ● Facebook: https://www.facebook.com/RisingHighApps/ ● Twitter: https://twitter.com/risinghighapps ● Instagram: https://www.instagram.com/risinghighstudio/ ● Discord: https://members.risinghighacademy.com/discord Elite Game Developer Training & Resources https://RisingHighAcademy.com Inside the Academy you'll have Access to: • Our Platinum Standard Foundation Course • Hyper Casual Games Course • Behind the Scenes Case Studies of 2 Apple Featured Games • Academy Live - Weekly Workshops and Q&A Sessions • Over 100+ Weeks of Academy Archives ( Over 150 Hours of Video )  • Elite Community of Game Developers & Game Producers • Private, Personalised Game Consultations • Exclusive Insights from the Worlds Top Publishers • Expert Developer Interviews & Training • Mini Workshops and Quick Win Tutorials • Press Kit Templates • Launch Calendar Checklist • Social Media Sharing Templates • Apple Feature Request Email Swipe Files • Media Coverage Request Email Swipe Files • Early Access Podcast Shows and just so much more!
Views: 87 RisingHigh
A 12-year-old app developer | Thomas Suarez
 
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Most 12-year-olds love playing videogames -- Thomas Suarez taught himself how to create them. After developing iPhone apps like "Bustin Jeiber," a whack-a-mole game, he is now using his skills to help other kids become developers. (Filmed at TEDxManhattanBeach.) TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes (or less). Look for talks on Technology, Entertainment and Design -- plus science, business, global issues, the arts and much more. Find closed captions and translated subtitles in many languages at http://www.ted.com/translate Follow TED news on Twitter: http://www.twitter.com/tednews Like TED on Facebook: https://www.facebook.com/TED Subscribe to our channel: http://www.youtube.com/user/TEDtalksDirector
Views: 6796988 TED
Top 10 Best Websites to Learn Coding for Free!
 
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These are the 10 best websites to learn how to code. If you’ve ever wanted to learn how to code to create computer software, apps or websites, there are tons of places on the internet that will teach you the skills to get started and many of them are free. In this video, I’ll show you 10 of the best coding websites where you can learn how to code for free. This video will primarily focus on the top websites for beginners, in no particular order, to learn the absolute basics of programming. If you're new, Subscribe! ▶ https://www.youtube.com/techgumbo Share This Video ▶ https://youtu.be/PaDVGUnOihw “Useful Websites” Playlist https://www.youtube.com/playlist?list=PLunpbmfrhFAUSPVZqT_-ApAq7x8K_IIBN freeCodeCamp https://www.freecodecamp.org/ The Odin Project https://www.theodinproject.com/ CodinGame https://www.codingame.com/start Upskill https://upskillcourses.com/ w3schools https://www.w3schools.com/ Khan Academy https://www.khanacademy.org/ General Assembly Dash https://dash.generalassemb.ly/ SoloLearn https://www.sololearn.com/ edX https://www.edx.org/ Codecademy https://www.codecademy.com/ TechGumbo is a leading source for the technology that we use each day. Whether it’s discussing computer operating system tricks, the latest tips for your mobile phone, finding out about the newest gadgets, or letting you know about the best websites where you can learn how to code, TechGumbo has boundless topics on technology for the astute YouTube viewer.
Views: 376528 TechGumbo
How to Make an Amazing Video Game Bot Easily
 
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In this video, we first go over the history of video game AI, then I introduce OpenAI's Universe, which lets you build a bot that can play thousands of different video games. It has environments for all sorts of games, from Space Invaders, to Grand Theft Auto, to Protein folding simulations. CODING CHALLENGE DUE DATE: Thursday, December 15th. (which is 2 weeks, not 1 week from now like usual) The coding challenge for this video is to make a bot that's better than this video's demo code. Post your Github link in the comments! For your README, just include a 1-3 sentence description of your strategy and instructions on how to run the code.The demo code can be found in the README of the Universe repo. : https://github.com/openai/universe And a Tensorflow based starter bot can be found here: https://github.com/openai/universe-starter-agent Some great learning resources: https://www.nervanasys.com/openai/ http://karpathy.github.io/2016/05/31/rl/ http://kvfrans.com/simple-algoritms-for-solving-cartpole/ https://kofzor.github.io/Reinforcement_Learning_101/ Join other Wizards on our Slack channel: https://wizards.herokuapp.com/ OpenAI asked me to make this video and I gladly said yes. They are awesome!! Please subscribe! And like and comment. That's what keeps me going. And please support me on Patreon: https://www.patreon.com/user?u=3191693 Follow me: Twitter: https://twitter.com/sirajraval Facebook: https://www.facebook.com/sirajology Instagram: https://www.instagram.com/sirajraval/ Instagram: https://www.instagram.com/sirajraval/ Signup for my newsletter for exciting updates in the field of AI: https://goo.gl/FZzJ5w Hit the Join button above to sign up to become a member of my channel for access to exclusive content!
Views: 306118 Siraj Raval
So You Wanna Make Games?? | Episode 10: Game Design
 
14:50
In this video, a few game designers talk about some fundamental game design concepts—from understanding “fun,” to setting clear goals, and creating opposition. They also explain how design decisions can impact the theme and tone of a game, even without any art at all, underscoring the importance of cohesive art and design. Hopefully after watching this video you'll start thinking about all the ways art functions to support design choices and vice versa. Maybe you'll even get inspired to try designing, yourself! Visit our website for additional resources: https://www.riotgames.com/en/artedu/game-design
Views: 35864 Riot Games
Develop and Publish Flappy Bird in 3 Hours With Unity3D
 
02:52:24
You can download it from the Play Store https://play.google.com/store/apps/details?id=com.rc.TappyBird What should we clone next? In this comprehensive tutorial, you will learn what it takes to build Flappy Bird from scratch. You will be walked through the entire development process in Unity3D, and be introduced to resources like Gimp, Bfxr, and flaticon.com. You will learn about art creation, UI placement for multiple screen resolutions, 2D physics, triggers, layers, parallaxing, object pooling, audio, and other miscellaneous topics. Intro Music https://soundcloud.com/gramatik/10-gramatik-muy-tranquilo Built with Unity3D https://unity3d.com/ Art Tool Used: https://www.gimp.org/ Art Resources Used: http://www.flaticon.com/ Audio Tool Used: http://www.bfxr.net/ Code Editor Used: https://code.visualstudio.com/ Learn more about: User Interfaces: https://docs.unity3d.com/Manual/UISystem.html Rigidbody2D: https://docs.unity3d.com/Manual/class-Rigidbody2D.html Layers: https://docs.unity3d.com/Manual/Layers.html Tags: https://docs.unity3d.com/Manual/Tags.html Pooling: https://docs.unity3d.com/Manual/MobileOptimizationPracticalScriptingOptimizations.html Parallax: https://en.wikipedia.org/wiki/Parallax Project Setup: 1:19 Art Development: 2:49 UI Design: 18:18 Physics: 33:57 Tags: 41:51 Layers: 44:40 C# Scripting: 50:04 Tap Controller: 50:26 Game Manager: 1:00:51 Button Events: 1:08:17 Count down Text: 1:11:02 Events and Delegates: 1:15:56 High score Text: 1:29:21 Parallaxing and Object Pooling: 1:31:25 Audio Effects: 2:29:30 Attribution: 2:41:27 Publishing: 2:42:45 Thanks for watching!
Views: 260688 Renaissance Coders
Unity VR Game Development Course - Models and Platform Movement
 
24:36
Access +100 programming courses in Zenva: https://academy.zenva.com/?zva_src=youtube The content in this course is a sample of The Complete VR Game Development Course – Build 15 VR Experiences Interested in creating VR games with Unity but don’t know where to start? In this course we’ll put together a simple game and cover the building process in Unity for all the main VR platforms: Google Cardboard (Android and iOS) Gear VR Oculus HTC Vive / OpenVR-compatible headsets (standing experience only) The project you’ll be building is a flying platform demo where the player is transported to different destinations in a low-poly world. Our tutorial blogs: GameDev Academy: https://gamedevacademy.org HTML5 Hive: https://html5hive.org Android Kennel: https://androidkennel.org Swift Ludus: https://swiftludus.org De Idea A App: https://deideaaapp.org Twitter: @ZenvaTweets
Views: 4726 Zenva
Collapsing Bridge Pileup Car Crashes #23 - BeamNG DRIVE | SmashChan
 
11:19
Hey There! Here is Collapsing Bridge Pileup Car Crashes #23 - BeamNG DRIVE. If you had fun watching this video please click the like button, share the video with your friends and leave your comment below. Thank you for watching :) Don't forget to subscribe here : https://goo.gl/2h8hhr ---------------------------------------------------------------------------- My Playlists : Train Accidents - https://goo.gl/D56V5n Truck Crashes - https://goo.gl/LVBuxq Motorbike Crashes - https://goo.gl/JEDqZZ Collapsing Bridge Pileup Crashes - https://goo.gl/xWgNHP Street Racing Crashes - https://goo.gl/8BRKRQ Crash Test Dummy / Ragdolls - https://goo.gl/2GXMDH ---------------------------------------------------------------------------- Maps: Utah - In game map Season Pack - https://www.beamng.com/resources/season-pack.7564/ Vehicles and others: Collapsing bridge - https://www.beamng.com/resources/sadler-gorge.3349/ Driver, Passengers and Loads : https://www.beamng.com/resources/driver-passengers-and-loads.2906/ Burnside Wagon Body - https://www.beamng.com/resources/burnside-wagon-body.5182/ LKS Prerunner - https://www.beamng.com/resources/lks-prerunner.6665/ Codename : oldsfullsize - https://www.beamng.com/resources/codename-oldsfullsize.1417/ Fait One - https://www.beamng.com/resources/fait-one.2845/ Toyota AE86 Trueno/Levin - https://www.beamng.com/threads/toyota-ae86-trueno-levin.52119/ Dansworth D2500 - https://www.beamng.com/resources/dansworth-d2500-type-d-rear-engine-bus.1737/ Ultimate Configuration Pack - https://www.beamng.com/resources/ultimate-configuration-pack.2981/ Farming pack - https://www.beamng.com/threads/farming-pack-v6-0.29159/ D15 Bandito - https://www.beamng.com/resources/d15-bandito.3212/ ---------------------------------------------------------------------------- Music by Epidemic Sound ---------------------------------------------------------------------------- About the game: A action sandbox car driving simulation. BeamNG.drive is a debut work of the indie developer beamng and the result of several years spent developing a highly-realistic driving model. Players can sit behind the wheel of several vehicle types (e.g. passenger cars, pick-ups trucks, vans) and explore the vast terrains prepared by the developers. In addition, the creators prepared several game modes, including police pursuits, street races, and courier missions. In-game editor lets the players create their own vehicles and tracks. The driving model takes into account the numerous factors that influence moving vehicles. The pinnacle of BeamNG.drive is its remarkably realistic damage system - the in-game crashes' resemblance to real-life road accidents is almost terrifying. 4k Game Official Website (you can purchase & download the game there): http://www.beamng.com/ ---------------------------------------------------------------------------- Remember always to wear your seat belt and drive carefully. Once again, thanks for watching and don’t forget to Like my Videos, Comment & Subscribe !!! #SmashChan #BeamNGDRIVE #CollapsingBridge
Views: 608878 SmashChan
James Mendez Hodes is creating multicultural gaming resources on Patreon
 
01:11
I'm an ENnie Award-winning game writer, developer, editor, and cultural consultant, specializing in cultural and religious issues in pop culture in general and nerd games in particular. I write essays and interviews about identity in gaming: how to represent historical periods and non-Western societies, how to do right by demographics to which you don't belong, and what to do when you encounter racists in the wild. Your patronage funds the creation of more resources about these topics, as well as pro bono cultural consulting for deserving projects which can't afford it on their own. Join the social justice league at patreon.com/mndz
Views: 49 James Mendez Hodes
PLANTS VS ZOMBIES™ HEROES v 1.28.1 MOD APK UNLIMITED RESOURCES HACK AND CHEAT
 
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DOWNLOAD : http://shrinkbuck.com/A1izeJ4 Dear Game Developers, If I uploaded a video that is affecting you and you want it removed, then please just contact me and I will remove the video in less than 12 hours. Email: [email protected] DISCLAIMER This video is for educational purposes, only a demonstration to help the developer to make the game better and to fix bugs I am not supporting to use this things, so download the original version from the google play store or app store and play the game normally. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, And research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. plants vs zombies heroes plants vs zombies heroes mod apk plants vs zombies heroes 1.28.1 mod apk plants vs zombies heroes mod descargar plants vs zombies heroes hile 1.28.1 plants vs zombies heroes hack plants vs zombies heroes cheat
Views: 2600 APK HUB
Episode 020: As Developers, is it Essential to have a Website & Press Kit for your Mobile Games?
 
21:38
Are you a GameDev? Come Join us on our Discord Channel: ● https://members.risinghighacademy.com/discord RisingHigh Extended Tea Break Podcast - Game Development and Game Developer Podcast Full Show Notes & Resources: https://RisingHighAcademy.com/TeaBreak Subscribe on Apple Podcasts: http://bit.ly/RisingHighPodcast Subscribe on Stitcher Radio: http://bit.ly/RisingHighTeaBreak In this Episode: Game Developer Podcast: Question: I’m half way through building my game and I’m starting to have a think about marketing. Do I need a website and press kit for my game and is it something worth doing anyway? In this weeks episode we answer this common Game Development question and more... Making Your Own Game? Want to know how to get a publishing deal with a top Mobile Publisher? Want to be Featured by Apple? *** Connect With Us *** ● Web: https://RisingHighAcademy.com ● Facebook: https://www.facebook.com/RisingHighApps/ ● Twitter: https://twitter.com/risinghighapps ● Instagram: https://www.instagram.com/risinghighstudio/ ● Discord: https://members.risinghighacademy.com/discord Elite Game Developer Training & Resources https://RisingHighAcademy.com Inside the Academy you'll have Access to: • Our Platinum Standard Foundation Course • Hyper Casual Games Course • Behind the Scenes Case Studies of 2 Apple Featured Games • Academy Live - Weekly Workshops and Q&A Sessions • Over 100+ Weeks of Academy Archives ( Over 150 Hours of Video )  • Elite Community of Game Developers & Game Producers • Private, Personalised Game Consultations • Exclusive Insights from the Worlds Top Publishers • Expert Developer Interviews & Training • Mini Workshops and Quick Win Tutorials • Press Kit Templates • Launch Calendar Checklist • Social Media Sharing Templates • Apple Feature Request Email Swipe Files • Media Coverage Request Email Swipe Files • Early Access Podcast Shows and just so much more!
Views: 42 RisingHigh
Factory Town LIVESTREAM with the Dev! Ep 1 - EA Balance Update - Let's Play, Gameplay
 
03:46:09
In this Livestream series we kick off with a full stream with the developer Erik who talks about the progress of the game, inspiration, and lovely dev stories! Buy on Humble: http://bit.ly/FactoryTownKatherineOfSky, Twitch: https://www.twitch.tv/katherineofsky Factory Town is a super-fun production chain city builder! We'll build with workers, wagons, chutes, conveyor 1belts, mine carts, trains, piping, and more! Factory Town has grown up since Alpha with so many awesome changes! A huge thank you to 82 Apps for providing me with a game key! Steam Early Access: 12 March 2019 Playlist: https://www.youtube.com/playlist?list=PL4o6UvJIdPNqYUmWtTTSVOP-g-IcwsOQO Support Katherine on Patreon: https://www.patreon.com/katherineofsky PayPal: https://www.paypal.me/katherineofsky Epic Games Creator Code: KATHERINEOFSKY link: http://bit.ly/EpicKatherineOfSky Chrono.gg: https://chrono.gg/KatherineOfSky Humble: https://www.humblebundle.com/?partner=katherineofsky Amazon: https://amzn.to/2qvGS08 Twitch Streaming: https://www.twitch.tv/katherineofsky Discord: https://discord.gg/ybyyaSE Twitter: https://twitter.com/KatherineOfSky Facebook: https://www.facebook.com/katherineofsky/ Check out these other fun series: Factorio 0.17: Pyanodon with Aven1017: https://www.youtube.com/playlist?list=PL4o6UvJIdPNpUZ230345GnEs2JbGVJkGX Founder's Fortune (Alpha 6.2): https://www.youtube.com/playlist?list=PL4o6UvJIdPNrpzyWkH1RSq-XNOFuRkq4A ----------------------------------------------------------- About Factory Town: Build, Expand, Automate, and Optimize your own fantasy village in the wilderness. Starting with just a few workers, gather the necessary resources and build a wide variety of production buildings to supply your town with valuable goods. Research new technologies that will allow you to dramatically improve the efficiency of your harvesting and delivery supply chains. Use clever planning and management to grow your town from a quaint outpost to a bustling production colony. - Tons of optimization tools at your disposal - roads, wagons, minecarts & railways, marble-run chutes, conveyor belts, and other magical and physical contraptions - 3D terrain will make it a challenge to deliver your resources from high in the mountain down to your production centers - Build complex logical systems with gates, triggers, and filters to make sure resources get to the right destination - Manage supply chains to keep your population supplied with food, clothing, medicine, and other important goods - You're in control - Use simple click-and-drag actions to directly issue behavior commands to workers, telling them what items to pick up and where to deliver them. - Unlock magical secrets to boost your production buildings to absurd output rates - Mountain in your way? Need a river? No problem - use the terrain sculpting tools to shape the world to suit your needs. - Powerful world generation tools to create and share your own maps & crafting recipes Join the Discord for updates, information, and beta access: https://discord.gg/Gyv3NKJ Buy on Humble: http://bit.ly/FactoryTownKatherineOfSky Website: http://82apps.com/factorytown/ Twitter: https://twitter.com/FactoryTownGame Discord: https://discord.gg/Gyv3NKJ #FactoryTown #katherineofsky
Views: 4088 KatherineOfSky
7 FREE GRAPHIC DESIGN GAMES AND RESOURCES - Ep2
 
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Part 2 of my freebie series, and today I have 7 free graphic design games and resources for you all to enjoy. This time they are more fun related rather than fun and educational, but there are a few graphic design resources that will help you with your graphic design workflow in my list of 7 resources. The graphic design games I have today are really quite fun ti play though, some very basic and others with a sense of humour about them, mainly the typography games that you will find on this list of graphic design resources. ▶▶ Subscribe to Satori Graphics for 6 graphic design uploads per week https://www.youtube.com/channel/UCoeJKtPJLoIBqWq4o8TDLpA ▶▶ Check out my portfolio website here, and feel free to get in touch about any queries or propositions http://www.satorigraphics.net/ ▶▶ ✪ HELP SUPPORT SATORI GRAPHICS WITH A SHIRT ✪ https://www.designbyhumans.com/shop/SatoriGraphics/ ▶▶ 500 Designs That Matter - The Book http://amzn.to/2p8pZ9p Kill Comic Sans https://www.objectiveinc.com/kill-comic-sans/ Find Icons http://findicons.com Colour Method Game http://color.method.ac http://www.pixeden.com Pixeden Resources Helvetica VS Arial http://www.mimeartist.com/helvetica/ 3D Model Resources http://www.creativebloq.com/3d/free-3d-models-10121127 I Shot The Serif http://www.tothepoint.co.uk/us/fun/i-shot-the-serif/ So how did you like my list of 7 free graphic design games and resources? I hope they supply you with some geeky fun for a while. Subscribe to satori graphics for 5 uploads per week if you haven’t already and drop a like on your way out. Enjoy your weekend and until next time, design your future today, peace ***************** SOCIAL NETWORKS ***************** ▶ TWITTER: https://twitter.com/satorigraphic2k ▶ INSTAGRAM: https://www.instagram.com/satori_graphics/ ▶ PINTEREST: https://uk.pinterest.com/satorigraphics/ Shine by Joakim Karud, check his music out here https://soundcloud.com/joakimkarud/va Vacation by Joakim Karud, check his music out here https://soundcloud.com/joakimkarud/va Check out my playlist of speed art speed paint videos https://www.youtube.com/playlist?list=PL-c9Rq56P4KmnuZZ4CGYzBu3y2yUCV3ko Check out my playlist of speed art speed paint videos https://www.youtube.com/playlist?list=PL-c9Rq56P4KmnuZZ4CGYzBu3y2yUCV3ko Here is my speed art time lapse video playlist https://www.youtube.com/playlist?list=PL-c9Rq56P4KmnuZZ4CGYzBu3y2yUCV3ko Check out this typography digital time lapse video https://youtu.be/qqi5O-5AaNk My most recent graphic design tutorial: https://www.youtube.com/watch?v=IHcy6ApHpxs&list=PL-c9Rq56P4KlrcPj-roGKfAMiR4B2Guq6 Check out my most recent speed art video here: https://www.youtube.com/watch?v=-PeZkk5kqjQ&list=PL-c9Rq56P4KkyQ_XUQyDiWHgp8LreqBNY ▶ Copyright The work is protected by copyright. This is applied to the video recording of itself as well as all artistic aspects including special protection on the final outcome. Legal steps will have to be taken if copyright is breeched. Music is used from the YouTube audio library and thus copyright free music. Please help me out by commenting, and subscribing it really really helps me out a lot! https://youtu.be/DCEOjMR2UKI #satorigraphics #illustrator #tutorials
Views: 1065 Satori Graphics
30 Years of God Game History | Populous, Dungeon Keeper, Black & White, Spore and more
 
01:44:22
Let’s take a journey through time, from the beeps and bloops of the 1980’s to the modern day in PLAYING GOD -- a documentary covering 30 years of god simulation games. From industry legends like Peter Molyneux and Will Wright, to independent or even solo games, the God Game has been a beloved but underappreciated genre that deserves a thorough exploration. This is my 2nd feature-length video and my longest and most ambitious production to date, so I hope you enjoy the video as much as I did making it! PATREON ► https://www.patreon.com/IndigoGaming KO-FI ► https://ko-fi.com/IndigoGaming — TABLE OF CONTENTS 2:10 - Defining the God Game 4:26 - Genesis of the God Game 7:42 - The Bullfrog Era 8:47 - Powermonger 9:59 - ActRaiser 14:04 - Magic Carpet 16:36 - Magic Carpet 2 18:42 - Creatures 20:00 - Dungeon Keeper 25:22 - Populous: The Beginning 29:04 - Dungeon Keeper 2 31:26 - The End of Bullfrog 34:26 - The Lionhead Era 34:33 - Majesty: The Fantasy Kingdom Sim 36:50 - Startopia 38:40 - Black & White 51:18 - Black & White 2 1:01:11 - Spore 1:08:12 - Clones & Successors 1:10:11 - From Dust 1:12:10 - Reprisal Universe 1:13:04 - Dungeon Keeper Mobile 1:14:57 - Impire 1:15:43 - Dungeons 2 1:16:48 - Dungeons 3 1:17:44 - War for the Overworld 1:20:37 - The Indie Era 1:21:35 - Godus 1:27:47 - Godus Wars 1:30:58 - Reus 1:32:09 - Rise to Ruins 1:33:54 - Deisim 1:34:57 - Tethered 1:37:04 - Townsmen VR 1:38:08 - Crest 1:40:16 - The Universim 1:42:19 - In Conclusion — MUSIC CREDITS Dungeon Keeper, Black & White and Magic Carpet II soundtracks by RUSSELL SHAW Populous: The Beginning and Dungeon Keeper 2 soundtrack by MARK KNIGHT Black & White 2 soundtrack by PAUL ROMERO Additional music tracks from the YOUTUBE AUDIO LIBRARY and AUDIOBLOCKS — FOOTAGE CREDITS Deisim gameplay by Tommy Maloteaux | https://www.youtube.com/channel/UCcdE2DdApXf5W9_6oEetomg Townsmen VR gameplay by Klorinmannen | https://www.youtube.com/watch?v=Wu9_m-YgeP4 EGX - A Bullfrog and Lionhead retrospective https://www.youtube.com/watch?v=4wPfiRR4kXM No Man’s Sky gameplay by Video Games Source | https://www.youtube.com/watch?v=ZZunlk3CsDU Heart of Darkness gameplay by AdventureGameFan8 | https://www.youtube.com/watch?v=5j4faK2D4XU Evil Genius gameplay by Charmed | https://www.youtube.com/watch?v=Xn0J0m4BxO4 Rise to Ruins combat by FallenShogunGaming | https://www.youtube.com/watch?v=N8uZB9RqDvo https://www.youtube.com/watch?v=yl-xOJFX3yc “16-bit Memories” Amiga artwork by Toni Bratincevic http://www.interstation3d.com/work_personal.php Utopia footage by 5 Minutes of Every Game | https://www.youtube.com/watch?v=sGfhVWLtAYs&ab_channel=5MinutesofEveryGame Dungeon Keeper (Mobile) gameplay by Shadeslay | https://www.youtube.com/watch?v=-Y-Oe5ilQV0 Idle Worship gameplay by TheMajorasMask | https://www.youtube.com/watch?v=fozDwV9995I Curiosity footage by by VG247.com and cubeclickerplus https://www.youtube.com/watch?v=kE4URo7srPg https://www.youtube.com/watch?v=cg7xa3Ubn6o Miracle list http://blackandwhite.wikia.com/wiki/Miracles GDC Black & White talk with Peter Molyneux https://www.youtube.com/watch?v=69HTviSeQeE&ab_channel=GDC IGN Interview with Peter Molyneux https://www.youtube.com/watch?v=nQ-wTXDhR0g Evolution gameplay by Franco | https://www.youtube.com/watch?v=My6_g6gkb6Y Hi-Octane gameplay by InsertDisk | https://www.youtube.com/watch?v=3t7HR6LfdRg Fable: The Journey gameplay by TatarKhan | https://www.youtube.com/watch?v=DVYbY9RQ-iQ — SOURCES Job titles, credits, general game information Wikipedia | http://www.wikipedia.org Moby Games | http://www.mobygames.com History of Bullfrog https://www.filfre.net/2016/06/peter-molyneuxs-kingdom-in-a-box/ Populous II http://www.hardcoregaming101.net/populous-ii/ https://www.nowgamer.com/the-making-of-populous/ Information about cancelled Bullfrog projects http://www.designersnotebook.com/Game_Credits/game_credits.htm http://www.designersnotebook.com/Online_Articles/Dungeon_Keeper_3/dungeon_keeper_3.htm What happened to Spore’s development https://forum.quartertothree.com/t/how-spore-ended-up-cute-and-dumbed-down/48324 http://techland.time.com/2008/09/05/will_wright_and_spore_cute_vs/ Lionhead and Black & White http://simple.leforum.eu/t131-The-finals-hours-of-Black-White.htm https://www.eurogamer.net/articles/2016-05-12-lionhead-the-inside-story https://www.theguardian.com/technology/2016/may/20/lionhead-the-rise-and-fall-of-a-british-video-game-legend https://www.mcvuk.com/development/ip-profile-black-white Glenn Corpes’ comments about Peter Molyneux and interviews: https://www.youtube.com/watch?v=DAuvaAGnqQw&lc=UgisGGJrWmFb0ngCoAEC Godus articles https://www.rockpapershotgun.com/2016/02/04/godus-wars-dlc/ https://www.rockpapershotgun.com/2015/02/13/peter-molyneux-interview-godus-reputation-kickstarter/ Molyneux’s criticism of DK mobile game https://www.gamesindustry.biz/articles/2014-02-11-molyneux-eas-dungeon-keeper-crucifies-my-patience
Views: 280487 Indigo Gaming
Collapsing Bridge Pileup Car Crashes #13 - BeamNG DRIVE | SmashChan
 
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So many vehicles which the game crashed in the first part :( . If you had fun, please subscribe, click the like button share the video and comment below. Don't forget to enable your post notifications ''bell''. Thank you. Don't forget to subscribe here : https://goo.gl/2h8hhr My upload schedule is new video every Tuesday, Friday and Sunday ---------------------------------------------------------------------------- My Playlists : Crash Test Dummy / Ragdolls - https://goo.gl/2GXMDH Collapsing Bridge Pileup Crashes - https://goo.gl/xWgNHP Street Racing Crashes - https://goo.gl/8BRKRQ Noob VS Pro - https://goo.gl/VoXBQg Drift Stunts - https://goo.gl/e1jp8g Crazy Police Pit Maneuver - https://goo.gl/Jjghry Off Road Crashes - https://goo.gl/1FN2sA Rally Crashes - https://goo.gl/tKZA2U Spike Strip - https://goo.gl/dCOErw ---------------------------------------------------------------------------- Mods: Driver, Passengers and Loads : https://www.beamng.com/resources/driver-passengers-and-loads.2906/ Codename : oldsfullsize - https://www.beamng.com/resources/codename-oldsfullsize.1417/ Articulated Frame component for Bus - https://www.beamng.com/resources/articulated-frame-component-for-bus.3526/ Ultimate Configuration Pack - https://www.beamng.com/resources/ultimate-configuration-pack.2981/ Ibishu SP-95 - https://www.beamng.com/resources/ibishu-sp-95-sports-prototype-1995.3752/ 1968-1971 Dodge Coronet - https://beamng.com/threads/1968-1971-dodge-coronet-into-the-sixties-update-v3-0.55947/ 1973 Ford Falcon XB GT Hardtop - https://beamng.com/threads/1973-ford-falcon-xb-gt-hardtop.57729/ Ibishu Blackfoot - https://beamng.com/resources/ibishu-blackfoot.5794/ Fait One - https://www.beamng.com/resources/fait-one.2845/ The Offroad Van - https://www.beamng.com/resources/the-offroad-van.3709/ Offroad Hopper Mega Pack - https://www.beamng.com/threads/offroad-hopper-mega-pack-updated-07-12-17.38572/ The Offroad Barstow - https://beamng.com/resources/the-offroad-barstow.3136/ Offroad Burnside - https://beamng.com/resources/offroad-burnside.2208/ ---------------------------------------------------------------------------- About the game: A action sandbox car driving simulation. BeamNG.drive is a debut work of the indie developer beamng and the result of several years spent developing a highly-realistic driving model. Players can sit behind the wheel of several vehicle types (e.g. passenger cars, pick-ups trucks, vans) and explore the vast terrains prepared by the developers. In addition, the creators prepared several game modes, including police pursuits, street races, and courier missions. In-game editor lets the players create their own vehicles and tracks. The driving model takes into account the numerous factors that influence moving vehicles. The pinnacle of BeamNG.drive is its remarkably realistic damage system - the in-game crashes' resemblance to real-life road accidents is almost terrifying. Game Website : http://www.beamng.com/ ---------------------------------------------------------------------------- Remember always to wear your seat belt and drive carefully. Once again, thanks for watching and don’t forget to Like my Videos, Comment & Subscribe !!!
Views: 3562868 SmashChan
Football Jock Games vs. Drama Nerd Games (The Jimquisition)
 
19:09
http://www.patreon.com/jimquisition http://www.thejimquisition.com https://www.thejimporium.com Some games get all of daddy's love, and some simply don't. There's a clear hierarchy of games in the "AAA" industry, with some getting more publisher support than others. As BioWare continues to flounder in this rut of an industry, it's time to look at which studios are the drama nerds and which are the football jocks. Because this is a football town, not a place where drama gets the resources. Also, The Faculty. #EA #BioWare #Frostbite #JimSterling #Jimquisition __ Twitter: https://twitter.com/jimsterling Facebook: https://www.facebook.com/jimsterling0 Jim’s Big Ego (No Relation): http://bigego.com/ Bandcamp of the Sax Dragon - https://carlcatron.bandcamp.com Nathan Hanover - https://www.youtube.com/channel/UC-8L7n7l11PJM6FFcI6Ju8A
Views: 372230 Jim Sterling
Launch Trailer Official - Pre-Order Now - Ramped Up
 
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Are you a GameDev? Come Join us on our Discord Channel: ● https://members.risinghighacademy.com/discord Play Now: https://itunes.apple.com/app/id1459865021 *** Connect With Us *** ● Web: https://RisingHighAcademy.com ● Facebook: https://www.facebook.com/RisingHighApps/ ● Twitter: https://twitter.com/risinghighapps ● Instagram: https://www.instagram.com/risinghighstudio/ ● Discord: https://members.risinghighacademy.com/discord Elite Game Developer Training & Resources https://RisingHighAcademy.com Inside the Academy you'll have Access to: • Our Platinum Standard Foundation Course • Hyper Casual Games Course • Behind the Scenes Case Studies of 2 Apple Featured Games • Academy Live - Weekly Workshops and Q&A Sessions • Over 100+ Weeks of Academy Archives ( Over 150 Hours of Video )  • Elite Community of Game Developers & Game Producers • Private, Personalised Game Consultations • Exclusive Insights from the Worlds Top Publishers • Expert Developer Interviews & Training • Mini Workshops and Quick Win Tutorials • Press Kit Templates • Launch Calendar Checklist • Social Media Sharing Templates • Apple Feature Request Email Swipe Files • Media Coverage Request Email Swipe Files • Early Access Podcast Shows and just so much more!
Views: 416 RisingHigh
Building an awesome game for Android (Indie Developer Day, Seattle 2018)
 
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This session is full of tips to build a high quality game on Android. It covers key features within Android P, game testing, Android vitals and more. Speaker: Ben Gable, Partner Developer Advocate, Google #googleplay #playindie
Views: 6564 Android Developers