Search results “Resources for games developers”
Game Art: The Best Sources in 2018!
Game Art can be the difference between an average game and something memorable. This video outlines the three best developer tips to help you get beautiful game art for your indie video game development. So let's say you have your game designed, your mechanics are solid, and you even have a prototype ready that feels great. The next step would be to produce some beautiful art to complement your game. Now this is where a lot of indie devs can hit a roadblock - but fear not - you have A LOT of options at your disposal. In this video we'll go over each option and provide tips and tools to get you started. We are Ask Gamedev, and here are the best ways to get game art for your indie game in 2018. Check out Ask Gamedev on Discord! Chat about game development in realtime. https://discord.gg/RuhjHzZ ► About Ask Gamedev We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development. ► Ask a Question We answer your #gamedev questions! If you're curious about anything in the game development world, leave a comment or tweet us at @askgamedev ► Follow us Facebook: https://www.facebook.com/askgamedev/ Instagram: https://www.instagram.com/askgamedev/ Twitter: https://twitter.com/askgamedev Web: http://www.askgamedev.com References: https://www.adobe.com/ca/creativecloud.html https://www.gimp.org/ https://inkscape.org/en/ https://www.aseprite.org/#buy http://pyxeledit.com/get.php https://graphicsgale.com/us/download.html https://www.cosmigo.com/ https://www.autodesk.ca/en/products/3ds-max/overview https://www.autodesk.ca/en/products/maya/overview https://www.blender.org/ https://kenney.nl/ https://assetstore.unity.com/ https://www.upwork.com/ https://www.reddit.com/r/gameDevClassifieds/ http://blog.studiominiboss.com/pixelart Check out Ask Gamedev on Discord! Chat about game development in realtime. https://discord.gg/RuhjHzZ
Views: 31410 Ask Gamedev
How To Make Game Music
Learn how to expertly craft indie game soundtracks without any musical skill or knowledge what so ever. i share some of the best secrets and tricks to composing and producing in this video. Are you interested in being a game developer? Are you tired with the difficulty involved in learning and the lack of quality video tutorials? Fear not dear friends I am rm2kdev and it's my mission to bring you the highest quality game development tutorials spanning Unity3D, Game Maker, Visual Basic, C#, XNA and many more. Check out http://www.rm2kdev.net for the exclusive tutorials, resources and scripts in a variety of languages. Please like and share this video Follow me on twitter http://www.twitter.com/rm2kdev i offer support on these videos so if you do need some help please feel free to message me on twitter. Game Music Making Video Games Game Programming Game Development Game Tutorial Indie Development Tutorials Please support the channel over on Patreon: https://www.patreon.com/rm2kdev
Views: 426097 rm2kdev
My 8 best game design resources
Support our Godot course on Kickstarter! http://bit.ly/godot-kickstarter-2019-gdquest 🌟 Here are the 8 resources I used and still use the most when it comes to learning about Game Design. The links: 1- The art of Game Design: http://artofgamedesign.com/ 2- Pixel Prospector: http://www.pixelprospector.com/ 3- GDC Vault: http://www.gdcvault.com/free 4- Hobby Game Dev: http://www.hobbygamedev.com/digests/ 5- Extra Credits: https://www.youtube.com/channel/UCCODtTcd5M1JavPCOr_Uydg 6- The Game Accessibility Guidelines: http://gameaccessibilityguidelines.com/ 7- r/Gamedev: http://www.reddit.com/r/gamedev 8- Reality is Broken: http://janemcgonigal.com/my-book/ 1- 2- Twitter: https://twitter.com/NathanGDquest 3- Google plus: https://plus.google.com/u/0/b/105918903292667568234/+Gdquest/ Music: - Jazz Comedy - Bensound - http://bensound.com/ - The Lounge - Bensound - The Jazz Piano - Bensound - Love - Bensound
Views: 15659 GDquest
How Game Designers Protect Players From Themselves | Game Maker's Toolkit
A designer’s job often involves making sure players are experiencing the game in the most fun or interesting way. In this video, I look at examples of games that have tried to achieve this - sometimes with success, and sometimes with controversy. Note: Those World of Warcraft numbers are completely made up, for illustrative purposes. Follow me on Twitter - https://twitter.com/britishgaming Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Sources Sid Meier: The Psychology of Game Design | GDC Vault https://www.gdcvault.com/play/1012186/The-Psychology-of-Game-Design Firaxis’ Jake Solomon On What Went Right And Wrong With XCOM 2| Rock Paper Shotgun https://www.rockpapershotgun.com/2016/02/25/making-of-xcom-2/ Water Finds a Crack | Designer Notes https://www.designer-notes.com/?p=369 Spelunky by Derek Yu | Boss Fight Books https://bossfightbooks.com/products/spelunky-by-derek-yu Disable Timers | XCOM 2 Steam Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=616964599 Rest | WOWWiki http://wowwiki.wikia.com/wiki/Rest Designer Notes 15: Nels Anderson | Idle Thumbs https://www.idlethumbs.net/designernotes/episodes/nels-anderson Further Reading / Viewing Bloodborne Is Genius, And Here’s Why | hbomberguy https://www.youtube.com/watch?v=AC3OuLU5XCw Nioh - Commanding Attention | Turbo Button https://www.youtube.com/watch?v=dXea0FNvk3c New Doom's deceptively simple design | Gamasutra https://www.gamasutra.com/view/news/295254/Make_me_think_make_me_move_New_Dooms_deceptively_simple_design.php How Hyper Light Drifter’s Ammo Recharges Its Combat | Rock Paper Shotgun https://www.rockpapershotgun.com/2016/07/29/how-hyper-light-drifters-ammo-recharges-its-combat/ Games shown in this episode (in order of appearance) XCOM: Enemy Unknown (Firaxis Games, 2012) Final Fantasy XV (Square Enix, 2016) Dead Rising 2 (Capcom Vancouver, 2010) Civilization IV (Firaxis Games, 2005) Nioh (Team Ninja, 2017) XCOM 2 (Firaxis, 2016) Spelunky (Derek Yu, 2012) World of Warcraft (Blizzard Entertainment, 2004) Sunset Overdrive (Insomniac Games, 2014) New Super Mario Bros. U (Nintendo, 2012) Sonic Mania (Sega, 2017) Vanquish (PlatinumGames, 2010) DOOM (id Software, 2016) Call of Duty: Infinite Warfare (Infinity Ward, 2016) Bloodborne (From Software, 2015) Burnout Revenge (Criterion Games, 2005) Hyper Light Drifter (Heart Machine, 2016) Sonic Generations (Sonic Team, 2011) Bayonetta 2 (PlatinumGames, 2014) Devil May Cry 3: Dante's Awakening (Capcom, 2005) Tony Hawk's Pro Skater 3 (Neversoft, 2001) Splinter Cell: Blacklist (Ubisoft Toronto, 2013) Wolfenstein: The New Order (MachineGames, 2014) Project Gotham Racing 4 (Bizarre Creations, 2007) Bulletstorm (People Can Fly, 2011) Sleeping Dogs (United Front Games, 2012) Uncharted 2: Among Thieves (Naughty Dog, 2009) The Last of Us (Naughty Dog, 2013) Uncharted: The Lost Legacy (Naughty Dog, 2017) Uncharted 3: Drake's Deception (Naughty Dog, 2011) Batman: Arkham Asylum (Rocksteady Studios, 2009) Hitman (iO Interactive, 2016) Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015) Mark of the Ninja (Klei Entertainment, 2012) Hellblade: Senua's Sacrifice (Ninja Theory, 2017) The Legend of Zelda: Breath of the Wild (Nintendo, 2017) Dead Rising (Capcom, 2006) Music used in this episode https://soundcloud.com/arsy1 Arcee on Soundcloud Additional credits Hellblade Development Diary 11: First Playable | Ninja Theory https://www.youtube.com/watch?v=rpf7ygDaCzM World of Warcraft | YouTube https://www.youtube.com/user/WorldofWarcraft
Views: 2837255 Game Maker's Toolkit
Making Badass Developers - Kathy Sierra (Serious Pony) keynote
For a free sample of Kathy's book, visit: http://goo.gl/AU7A6j From Fluent 2015. "Every moment of every day there’s a new language, framework, format, protocol to learn. Nobody has a more dynamic skill set than a web developer. We’ll look at the one metaskill to rule them all: The ability to come up to speed and stay there, over and over again. Abouyt Kathy Sierra (SeriousPony): Kathy Sierra worked as a game programmer, interaction designer, and learning specialist (Sun Microsystems, UCLA Extension) before creating the best-selling Head First series for O’Reilly. She was the original creator of one of the largest software developer communities, javaranch.com."
Views: 270518 O'Reilly
Game Development - Where do I Begin? - part 1 - Game Dev FAQ
Want to make games, but have no idea where to start? These videos cover various options based on what you already know, and what you want to do, as well as various tools and resources for you to utilize. Playlist link: http://www.youtube.com/view_play_list?p=2A95F42D62BAD9B2 Games, Apps, Resources and more Tutorials at: http://www.moosader.com Thanks to Gavaroc for helping me with voice work! Check his Let's Plays out at: http://www.youtube.com/Gavaroc !
Views: 30255 Rachel Singh
🖥️ Making A Game in 48 Hours!
PATREON: https://www.patreon.com/Jabrils SUBSCRIBE FOR MORE SEFD SCIENCE: http://sefdstuff.com/science Table Of Contents ----- 0:00 - Intro 0:23 - What is a 48 Hour Game Jam? 1:05 - Day 1 2:08 - Game Jam Theme 2:49 - My Game Idea 2:25 - Team Game idea 5:14 - Our Team 5:55 - Day 2 6:13 - My feature broke 7:05 - Disaster Hit 7:49 - Day 3 8:21 - Our Completed Game 8:51 - Game Jam Showcase 9:44 - Conclusion 10:05 - End Please follow me on social networks: twitter: http://sefdstuff.com/twitter instagram: http://sefdstuff.com/insta reddit: https://www.reddit.com/r/SEFDStuff/ facebook: http://sefdstuff.com/faceb Mentions ----- Super Haystack Challenge - https://gamejolt.com/games/super-haystack-challenge/217553 Creeper World - https://knucklecracker.com/creeperworld/playcwts.php Tower Rescue (Our GGJ Game) - https://gamejolt.com/games/towerrescue/318476 Tower Rescue Open Source - turns out max Github file is 100MB this project got to 1GB, it may not get uploaded REMEMBER TO ALWAYS FEED YOUR CURIOSITY #GameDev #IndieGame #Unity3D
Views: 1313714 Jabrils
Part 2 of my freebie series, and today I have 7 free graphic design games and resources for you all to enjoy. This time they are more fun related rather than fun and educational, but there are a few graphic design resources that will help you with your graphic design workflow in my list of 7 resources. The graphic design games I have today are really quite fun ti play though, some very basic and others with a sense of humour about them, mainly the typography games that you will find on this list of graphic design resources. ▶▶ Subscribe to Satori Graphics for 6 graphic design uploads per week https://www.youtube.com/channel/UCoeJKtPJLoIBqWq4o8TDLpA ▶▶ Check out my portfolio website here, and feel free to get in touch about any queries or propositions http://www.satorigraphics.net/ ▶▶ ✪ HELP SUPPORT SATORI GRAPHICS WITH A SHIRT ✪ https://www.designbyhumans.com/shop/SatoriGraphics/ ▶▶ 500 Designs That Matter - The Book http://amzn.to/2p8pZ9p Kill Comic Sans https://www.objectiveinc.com/kill-comic-sans/ Find Icons http://findicons.com Colour Method Game http://color.method.ac http://www.pixeden.com Pixeden Resources Helvetica VS Arial http://www.mimeartist.com/helvetica/ 3D Model Resources http://www.creativebloq.com/3d/free-3d-models-10121127 I Shot The Serif http://www.tothepoint.co.uk/us/fun/i-shot-the-serif/ So how did you like my list of 7 free graphic design games and resources? I hope they supply you with some geeky fun for a while. Subscribe to satori graphics for 5 uploads per week if you haven’t already and drop a like on your way out. Enjoy your weekend and until next time, design your future today, peace ***************** SOCIAL NETWORKS ***************** ▶ TWITTER: https://twitter.com/satorigraphic2k ▶ INSTAGRAM: https://www.instagram.com/satori_graphics/ ▶ PINTEREST: https://uk.pinterest.com/satorigraphics/ Shine by Joakim Karud, check his music out here https://soundcloud.com/joakimkarud/va Vacation by Joakim Karud, check his music out here https://soundcloud.com/joakimkarud/va Check out my playlist of speed art speed paint videos https://www.youtube.com/playlist?list=PL-c9Rq56P4KmnuZZ4CGYzBu3y2yUCV3ko Check out my playlist of speed art speed paint videos https://www.youtube.com/playlist?list=PL-c9Rq56P4KmnuZZ4CGYzBu3y2yUCV3ko Here is my speed art time lapse video playlist https://www.youtube.com/playlist?list=PL-c9Rq56P4KmnuZZ4CGYzBu3y2yUCV3ko Check out this typography digital time lapse video https://youtu.be/qqi5O-5AaNk My most recent graphic design tutorial: https://www.youtube.com/watch?v=IHcy6ApHpxs&list=PL-c9Rq56P4KlrcPj-roGKfAMiR4B2Guq6 Check out my most recent speed art video here: https://www.youtube.com/watch?v=-PeZkk5kqjQ&list=PL-c9Rq56P4KkyQ_XUQyDiWHgp8LreqBNY ▶ Copyright The work is protected by copyright. This is applied to the video recording of itself as well as all artistic aspects including special protection on the final outcome. Legal steps will have to be taken if copyright is breeched. Music is used from the YouTube audio library and thus copyright free music. Please help me out by commenting, and subscribing it really really helps me out a lot! https://youtu.be/DCEOjMR2UKI #satorigraphics #illustrator #tutorials
Views: 995 Satori Graphics
TOP 10 New CITY BUILDING Games 2017 / 2018 Build Cities, Villages & Manage Civilization, Populations
These are 10 new City Building games for 2017/ 2018 that let you build Cities, Villages, Towns, and Manage Resources, Civilization and Populations. GamesList: 00:05 Life is Feudal Forest Village 01:52 Saelig 03:30 Sugarmill 05:00 Depraved 06:27 Ostriv 07:54 Ancient Cities 09:24 Block’Hood 10:56 Cities Skylines Mass Transit 11:57 Aven Colony 13:01 Surviving Mars
Views: 1203206 DT Gaming
Google's New Tools Mean Good News for Game Developers
http://www.frameworktv.com | LearnToProgram is now Framework. Visit and join for free daily videos teaching digital skills like coding and design. SUBSCRIBE TO THE FRAMEWORK CHANNEL http://www.youtube.com/subscription_center?add_user=UC4msOaZNMfPwMe_ztV5jFH SUBSCRIBE TO OUR EMAIL LIST (LEARN FOR FREE!) http://www.frameworktv.com/?src=YOUTUBE VISIT US ON FACEBOOK https://www.facebook.com/frameworkTechnicallySpeaking/ FOLLOW ON TWITTER https://twitter.com/fw_social INSTAGRAM https://www.instagram.com/frameworksocial/
0 A.D. is a free, open-source, historical Real Time Strategy (RTS) game currently under development by Wildfire Games, a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies. ★BACK ME UP ON PATREON: https://www.patreon.com/sergiuhelldragoonhq This video is part of the following playlist: http://bit.ly/1geVdET 0 A.D. is completely downloadable at no cost and will always be. No “freemium” model, no in-game advertising, no catch. Work on 0 A.D. began in 2001, first as a mod concept for Age of Empires II: The Age of Kings. In 2003 development moved to a standalone game with its own engine, Pyrogenesis. In 2009-2010, the game was released as free, open-source software and much of the codebase was rewritten. ★Download 0 A.D. (FREE) https://play0ad.com/download/ ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬«§»▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ FACEBOOK! ► http://bit.ly/SergiuHellDragoon WEBSITE! ► http://bit.ly/SergiuhellDragoonHQ Google+ ► http://bit.ly/H2Gvli TWITTER! ► http://bit.ly/SergiuHellDragoonHQ Buy Mighty T-Shirts! ► http://bit.ly/Mighty-T-Shirts Buy Mighty Games! ► http://bit.ly/SergiuG2A ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬«§»▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Thank you for watching and make sure to Subscribe: http://bit.ly/XB3Pd4
Views: 2351 SergiuHellDragoonHQ
Heroes on Earth - Developer Video (v 0.0.1_010 Build)
This is a development video of a Location Based Game - mobile game - which is developed by one student for Android. Heroes on Earth is a Role Playing Game RPG with a fantasy genre, which is played in your city with your mobile device using GPS. So the real world is also your playground. You are moving your character with your GPS position of your smartphone. This is a game play video - done with unity3d and a GPS emulator , where you can see the core elements: * Character walking through the city by moving longitude/latitude coordinates * Character fights against Mobs - Monster/Creatures - which have also position coordinates * Character gains loot from the fight. * Character collects some resources like a simple flower * Character learns receipes. * Character uses receipes and resources to create items - small health potion * Showing some menu screens - some of them are not finished - * Showing also some performance issues. As mentioned: Still in development! Enemies and resources can be spawned with the help of the OpenStreetMap server - MapFeatures - Tags. It depends where you are - different content! A lot of assets were bought, but are just used for the prototype. These assets/models are used atm due to time constraints - 1 person project - and will be replaced in future. This is my first game, please be patient. I would be very grateful for any feedback/critics.
Views: 404 Dominik Widnig
A fun look at some cool features that I worked on, and then decided to not release them in the game! GAMES MENTIONED: Ashworld - http://www.orangepixel.net/ashworld Heroes of Loot 2 - http://www.orangepixel.net/heroesofloot2 Sir Questionnaire - http://www.orangepixel.net/sirquestionnaire JOIN MAILINGLIST for exclusive content: http://www.orangepixel.net/sign-up/ For more exclusive content, videos, assets, source code and game beta access check out Patreon: http://patreon.com/orangepixel CONNECT on social: Twitter: https://twitter.com/orangepixel Facebook: https://www.facebook.com/orangepixel Instagram: http://instagram.com/orangepixelgames WEBSITE http://www.orangepixel.net
Views: 462 orangepixel
Making Your First Game: Basics - How To Start Your Game Development - Extra Credits
Making your first game can be difficult. Remember that your goal is to make a game, any game. Start small, focus on basic gameplay, and pick a project you can finish. That way, you can actually complete a playable game instead of getting stuck on the details as so many first time game makers do. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Check out more at: http://www.becausegamesmatter.com Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "En Garde" by Zack Parrish http://bit.ly/14cJwKQ
Views: 2522517 Extra Credits
Game Development - Where do I Begin? - part 2 - Game Dev FAQ
Want to make games, but have no idea where to start? These videos cover various options based on what you already know, and what you want to do, as well as various tools and resources for you to utilize. Playlist link: http://www.youtube.com/view_play_list?p=2A95F42D62BAD9B2 Games, Apps, Resources and more Tutorials at: http://www.moosader.com Thanks to Gavaroc for helping me with voice work! Check his Let's Plays out at: http://www.youtube.com/Gavaroc !
Views: 27982 Rachel Singh
30 Second Quest Week 3 - Game Jam Behind The Scenes [Indie Game Development]
Hey everyone! Welcome to the final game jam behind the scenes video! This is the last video in the series showing my progress for the Let's Create game jam. It's been really fun documenting my progress and It's been great practice for my journey to steam. Next week I'll do an entire play through of the game. Thank you for watching my series! Art of screen shake: https://www.youtube.com/watch?v=AJdEqssNZ-U Behaviour Trees Tutorial: https://www.youtube.com/watch?v=h0Kb42oCoYg Game Jam Page: https://itch.io/jam/lets-create-game-... Find or create a team: https://crowdforge.io/jams/letscreate Tornado Bandits Studio: http://www.tornadobandits.com/ Music is created by C418. C418 - Sod Bandcamp - https://c418.bandcamp.com/ Website - https://c418.org/ My Desktop: CPU [AMD Ryzen 5 1500x] http://amzn.to/2w4RyYw GPU [GeForce 1050 TI] http://amzn.to/2x7LETk Motherboard [MSI B350 TOMAHAWK AMD B350] http://amzn.to/2vGDsLR Ram [Corsair Vengeance LPX 16G Kit (8 x 2) 2133 DDR4] http://amzn.to/2w5ifMA System Storage [SSD 128 GB + 1 TB HDD] Power Supply [GX 750W CM Storm Edition] http://amzn.to/2wSVnNO [Not my exact model but should do the job] Case [Thermaltake Versa C21] http://amzn.to/2v4zNnv Live in Australia? Get the parts on MSY Social Media: Instagram - https://www.instagram.com/matthewpalaje/ Twitter - https://twitter.com/Matthew_Palaje My Android game - https://play.google.com/store/apps/de... Website - http://matthewpalaje.com/ Patreon - https://www.patreon.com/matthewpalaje Equipment: Microphone - http://amzn.to/2u5eN0s Mouse - http://amzn.to/2st4Bgh Laptop - http://amzn.to/2twhAmy Headset - http://amzn.to/2twsb0X Keyboard - http://amzn.to/2strjVw My Desktop is custom built.
Views: 12943 Matthew Palaje
Game Jam Tricks And Tips - Part 1 [Art]
Hey everyone! This is a video in my game jam tricks and tip series. We'll be looking at a technique I use to quickly develop 3D art assets for game jams :) If you have any questions feel free to post them in the comment section! I hope you enjoy the video. Color Palette used in the video: http://tinyurl.com/pfvt8lq My twitter: https://twitter.com/Matthew_Palaje My website: https://www.matthewpalaje.com/ My android game: http://bit.ly/Slime-Slayer Asset mega list: https://www.matthewpalaje.com/asset-mega-list/ Music: Three songs from Ninety Nine Lives https://www.youtube.com/channel/UCl8iwAEa4i5LsFMXbiI2J-g 12 Feet Deep: https://www.youtube.com/watch?v=2VEHGunhHOw The Hipsta - Shaken Soda: https://soundcloud.com/thehipstamusic/the-hipsta-shaken-soda-dl MYRNE: https://soundcloud.com/myrne/architect
Views: 60644 Matthew Palaje
TOP 16 New STRATEGY Games 2018 - City Builders, Civilization, RTS & Turn Based Games
These are 16 strategy games upcoming 2018 & 2019. GamesList: 00:05 Mars Horizon 00:34 Keep The Peace 03:12 Jurassic World Evolution 04:35 Necromunda Underhive Wars 05:25 Phoenix Point 06:27 Mutant Year Zero Road to Eden 08:59 Ancestors Legacy 11:05 Ancient Cities 13:04 Hard Ancient Life 14:24 Tropico 6 15:33 Anno 1800 16:25 Imperator Rome 17:17 Age of Wonders Planetfall 18:01 Iron Harvest 1920+ 19:49 Total War Three Kingdoms 21:44 Age of Empires 4
Views: 687968 DT Gaming
How To Learn to Code For Beginners [2017]
Web Development Syllabus I made with tons of resources: https://novicedock.com/learn/computer-science/web-development Learn iOS Development: https://novicedock.com/learn/computer-science/ios-development New to coding? This video will show you resources to how to learn to code! Including web, app and game development with languages like Swift, Java, Python, HTML/CSS. Enjoyed the video? Subscribe: http://bit.ly/Uz4Up9 Need to learn how to code but don't know where you start? Decide if you want to do web development, game development or app development. In the end, it does not matter that much which programming language you choose. Once you learn one language and the fundamentals of progamming through it, It will make learning and coding new languages a lot easier in the future. Web Development Syllabus [FREE] https://novicedock.com/learn/computer-science/web-development -A very long term syllabus where each section has tons of cool resources to help you learn. Codecademy [FREE] - https://www.codecademy.com/ --- Allows you to learn HTML, CSS, and Javascript for Web Development, but also a lot of other languages. The following are referral links which allow me to fund my learning platform called NoviceDock - so we can hire people to create even more syllabi. SALES!! UDEMY [FREE/PAID] - 10-30 hours of content usually! - $10 The Complete Web Developer Course 2.0: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.764164&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fthe-complete-web-developer-course-2%2F - $10 How To Make a Freaking Android App: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.815816&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fhow-to-make-a-freaking-android-app%2F - $10 iOS 10 & Swift 3: Beginner to Paid Professional: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.892102&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fdevslopes-ios10%2F (72 hours of content) - $10 Learn to Code in Unity and Unreal Gaming Engine! https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.1016110&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fcomplete-gaming-package-learn-to-code-in-unity-and-unreal%2F - $20 Create a Helicopter Game Control System in UE4: https://click.linksynergy.com/link?id=ykgMehiJzn0&offerid=323058.475858&type=2&murl=https%3A%2F%2Fwww.udemy.com%2Fhelicopter-control-system-ue4%2F HackerRank [FREE] https://www.hackerrank.com/ --- Practice questions in lots of languages to help you learn coding and fundamentals of coding. Pay What You Want - BGR Store: https://store.bgr.com/collections/pay-what-you-want --- Lots of coding video courses wrapped up in bundles. Brackets.io Web Development Editor: http://brackets.io/ Atom Editor by Github: https://github.com/atom Thanks for watching I hope all of you try to learn how to code. It is a great way of thinking and great for a resume. If you need any individual guidance feel free to message me.
Views: 932566 Bread
How to Keep Players Engaged (Without Being Evil) | Game Maker's Toolkit
Why do some games keep us rapt and entertained until the closing credits, while others fizzle out and end up on our pile of shame? Let’s look at some key ways developers can keep players interested (without being evil about it) Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Games shown in this episode (in order of appearance) DOOM (id Software, 2016) Assassin's Creed: Origins (Ubisoft Montreal, 2017) Celeste (Matt Makes Games, 2018) Candy Crush Saga (King, 2012) Metro 2033 (4A Games, 2010) A Hat in Time (Gears for Breakfast, 2017) Titanfall 2 (Respawn Entertainment, 2016) Uncharted 4: A Thief's End (Naughty Dog, 2016) Uncharted: The Lost Legacy (Naughty Dog, 2017) Vanquish (PlatinumGames, 2010) Uncharted 2: Among Thieves (Naughty Dog, 2009) Dead Space 3 (Visceral Games, 2013) Far Cry 5 (Ubisoft Montreal, 2018) Iconoclasts (Joakim Sandberg, 2018) Super Mario 3D World (Nintendo, 2013) Metroid Prime 2: Echoes (Retro Studios, 2004) The Witness (Thekla, Inc, 2016) Dark Souls (From Software, 2011) Bloodborne (From Software, 2015) Hollow Knight (Team Cherry, 2017) Quantum Break (Remedy Entertainment, 2016) Firewatch (Campo Santo, 2016) Middle-earth: Shadow of War (Monolith Productions, 2017) Horizon Zero Dawn (Guerrilla Games, 2017) Stardew Valley (Eric Barone, 2016) Monster Hunter: World (Capcom, 2018) Factorio (Wube Software, 2012) Opus Magnum (Zachtronics, 2017) Cuphead (Studio MDHR, 2017) Resident Evil 4 (Capcom Production Studio 4, 2005) Spelunky (Derek Yu, 2012) Downwell (Moppin, 2015) Inside (Playdead, 2016) The Legend of Zelda: Twilight Princess (Nintendo, 2006) Hyper Light Drifter (Heart Machine, 2016) Music used in this episode 00:00 - Tunnelbound (animeistrash) 01:03 - Hotel Administration (animeistrash) 03:09 - untitled 4 (anime is trash) 05:36 - Tunnelbound (animeistrash) 08:15 - Hotel Administration (animeistrash) 09:33 - untitled 5 (animeistrash) 10:26 - untitled 1 (animeistrash) Other credits Stardew Valley Fixer Upper - Farm Tour and Redesign | thatdenverguy https://www.youtube.com/watch?v=JHs_YwA3aws
Views: 592027 Game Maker's Toolkit
Developer Resources | VR UX | Intel Software
SUBSCRIBE NOW: http://bit.ly/2iZTCsz About Intel Software: The Intel® Developer Zone encourages and supports software developers that are developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, watch product demos from both Intel, and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more you can follow the links provided! Connect with Intel Software: Visit INTEL SOFTWARE WEBSITE: https://software.intel.com/en-us Like INTEL SOFTWARE on FACEBOOK: http://bit.ly/2z8MPFF Follow INTEL SOFTWARE on TWITTER: http://bit.ly/2zahGSn INTEL SOFTWARE GITHUB: http://bit.ly/2zaih6z INTEL DEVELOPER ZONE LINKEDIN: http://bit.ly/2z979qs INTEL DEVELOPER ZONE INSTAGRAM: http://bit.ly/2z9Xsby INTEL GAME DEV TWITCH: http://bit.ly/2BkNshu VR UX | Developer Resources | Intel Software https://www.youtube.com/intelsoftware
Views: 23056 Intel Software
Game Engines: what are they and how to choose the right one?
Support our Godot course on Kickstarter! http://bit.ly/godot-kickstarter-2019-gdquest 🌟 The Big List of Game Making Tools on PixelProspector: http://www.pixelprospector.com/the-big-list-of-game-making-tools/ Twitter: https://twitter.com/NathanGDquest Google plus: http://bit.ly/GDquest-Google-Plus Soundcloud: https://soundcloud.com/gdquest All tutorials: http://bit.ly/GDquest-Tutorials Portfolio: http://bit.ly/GDquest-Portfolio Music: The Jazz Piano - Bensound - http://bensound.com/
Views: 150826 GDquest
How To Get Started In Game Audio- 3 Things You Can Do Today!
http://acmenesmusic.com Follow me on Twitter- @ACMenes Listen To My Music- http://soundcloud.com/acmenes Download My Music- http://acmenes.bandcamp.com Other resources: On Going To Game Development Events: http://portfolio.acmenesmusic.com/blog-post/what-you-should-be-doing-at-a-game-developer-meetup/ On Game Jams: http://portfolio.acmenesmusic.com/blog-post/357/ Meetup.com, also great for meeting developers in your area: http://meetup.com TIG Source Forums: https://forums.tigsource.com/ International Game Developer's Association: http://igda.org Ludum Dare Game Jam Twitter: https://twitter.com/ludumdare One Game A Month Game Jam Twitter: https://twitter.com/OneGameAMonth IndieGameJams: http://www.indiegamejams.com/
Views: 645 Alyssa Menes
Making Games Better for Gamers with Colourblindness & Low Vision | Designing for Disability
Video games are for everyone. But disabled people can be left out if developers don’t consider their needs. In this series of videos, I’ll be sharing guidelines and best practices for making games more accessible to a wide range of disabilities. This time, I’m looking at design choices and menu options that will affect those who are colourblind or have low vision. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Resources Game accessibility guidelines http://gameaccessibilityguidelines.com Color Oracle https://colororacle.org Sim Daltonism https://michelf.ca/projects/sim-daltonism/ Colourblind Simulator - Unity https://www.alanzucconi.com/2015/12/16/color-blindness/ Colourblind Simulator - Game Maker https://marketplace.yoyogames.com/assets/486/color-blindness-simulation Guidelines for Building Blind-Accessible Computer Games http://www.blindcomputergames.com/guidelines/guidelines.html Screenreader support on Xbox One (video) https://channel9.msdn.com/Events/GDC/GDC-2017/GDC2017-009 Accessibility on iOS https://developer.apple.com/library/archive/documentation/UserExperience/Conceptual/iPhoneAccessibility/Introduction/Introduction.html Accessibility on Android https://material.io/design/usability/accessibility.html#understanding-accessibility Games shown in this episode (in order of appearance) Half-Life 2 (Valve Corporation, 2004) Hue (Fiddlesticks Games, 2016) God of War (Santa Monica Studio, 2018) Cuphead (Studio MDHR, 2017) BioShock 2 (2K Marin, 2010) DOOM (id Software, 2016) Tom Clancy's Rainbow Six Siege (Ubisoft Montreal, 2015) Super Smash Bros. for Wii U (Sora, 2014) Fortnite (Epic Games, 2017) ReCore (Armature Studio, 2016) ChromaGun (Pixel Maniacs, 2015) Into the Breach (Subset Games, 2018) Battlefield 1 (EA DICE, 2016) Call of Duty: Modern Warfare 3 (Infinity Ward, 2011) The Spectrum Retreat (Dan Smith Studios, 2018) Rocket League (Psyonix, 2015) Pyre (Supergiant Games, 2017) Overwatch (Blizzard Entertainment, 2016) Splatoon 2 (Nintendo, 2017) Dead Rising (Capcom, 2006) Kirby's Epic Yarn (Good-Feel, 2010) Life Is Strange: Before the Storm (Deck Nine, 2017) Yakuza 0 (Sega, 2017) Invisible, Inc. (Klei Entertainment, 2015) Monster Hunter: World (Capcom, 2018) Borderlands: The Pre-Sequel (Gearbox Software, 2014) Assassin's Creed: Origins (Ubisoft Montreal, 2017) Alien: Isolation (The Creative Assembly, 2014) Kingdom Come: Deliverance (Warhorse Studios, 2018) Gone Home (Fulbright, 2013) The Awesome Adventures of Captain Spirit (Dontnod Entertainment, 2018) Street Fighter IV (Capcom, 2008) Shoot 1UP (Mommy’s Best Games, 2010) Mortal Kombat X (NetherRealm Studios, 2015) Injustice: Gods Among Us (NetherRealm Studios, 2013) Killer Instinct (Double Helix Games, 2013) Skullgirls (Reverge Labs, 2012) Hearthstone (Blizzard Entertainment, 2014) Dream Daddy: A Dad Dating Simulator (Game Grumps, 2017) Semblance (Nyamakop, 2018) Transformers: Devastation (Platinum Games, 2015) Music used in this episode 00:00 - Puzzle Pieces, Lee Rosevere 00:33 - Substory Theme A (Yakuza 0) 03:11 - Free Roam Theme (Life is Strange: Farewell) 07:33 - Zen 4 (Life is Strange: Farewell) 12:26 - Dynamic Theme Music (Life is Strange: Before the Storm) 13:23 - k. Part 2 - 01 untitled 1, animeistrash
Views: 189738 Game Maker's Toolkit
The History of Bethesda Game Studios
Embark on a quest through the history of The Elder Scrolls and Fallout. With insight into the development of everything from Arena to Fallout 4, Noclip takes you on a journey through the creative process of one of the most prolific RPG designers in gaming history. Noclip's work is 100% crowdfunded. Consider supporting us on Patreon: https://www.patreon.com/noclip Check out our new website here: https://www.noclip.video Buy merch here: https://store.noclip.video Chapter Markers by Game 06:37 - Arena & Daggerfall 15:15 - Morrowind 21:38 - Oblivion 33:30 - Fallout 3 55:43 - Skyrim 01:09:02 - Fallout 4 Licenced Music Used Corn Fields https://www.audionetwork.com/browse/m/track/corn-fields_105350 Fracture 3 https://www.audionetwork.com/browse/m/track/fracture-3_132509 Game Music Used Fallout 4 Theme: https://www.youtube.com/watch?v=kzvZE4BY0hY Oblivion OST - Peace Of Akatosh: https://www.youtube.com/watch?v=crkx0nYaaNk Morrowind Theme Song: https://www.youtube.com/watch?v=nJD-Ufi1jGk Morrowind OST - Shed Your Travels: https://www.youtube.com/watch?v=rvrYFN2sS1w Oblivion OST - Glory of Cyrodiil https://www.youtube.com/watch?v=c2EbsfqhI2k Oblivion OST - Als is Well https://www.youtube.com/watch?v=7qHinJ7C2P0 Oblivion OST - Dusk at the Market https://www.youtube.com/watch?v=zetK1Rp2Vh8 Fallout 3 OST - Explore 1 https://www.youtube.com/watch?v=59JxrMgO208 Fallout 3 OST - Explore 2 https://www.youtube.com/watch?v=FMs7BgvYO_s Fallout 3 OST - Explore 3 https://www.youtube.com/watch?v=gmndCCpYnZM Skyrim OST - Distant Horizons https://www.youtube.com/watch?v=1eF2gOBC848 Skyrim OST - Journey's End https://www.youtube.com/watch?v=GiHEX_xSL8A Skyrim OST - Around The Fire https://www.youtube.com/watch?v=gQGFGGptiAg Skyrim OST - Secunda https://www.youtube.com/watch?v=qC9Ri2hZsos Skyrim OST - Dawn https://www.youtube.com/watch?v=SnqPJv0UqKo Fallout 4 OST - Of the People, for the People https://www.youtube.com/watch?v=ob_eK3e4520 Fallout 4 OST - Deeper and Darker https://www.youtube.com/watch?v=nN13kUeFcuM Fallout 4 OST - Darkness Falls https://www.youtube.com/watch?v=uL5xYiwHYj4 Fallout 4 OST - Imagine Utopia https://www.youtube.com/watch?v=njUYNDbWrao #noclipdocs #fallout #elderscrolls
Views: 1042926 Noclip
Game Development in Python 3 With PyGame - 1 - Intro
In this video, we introduce how to make video games with the Python programming language and the PyGame module to make video games. Python makes for a great programming language to use when learning game development because of its simple syntax. Learning game development is also a great way to learn how to program. Video games usually incorporate mathematics, physics , sometimes artificial intelligence, and a lot of logic. Most importantly, they can be an enjoyable way to learn all of this. Now the installation for Pygame from one of the websites shared uses wheel (whl) files instead of executables. To install the wheel file: Download the .whl that matches your python version and bit version. Once downloaded: Either use this tutorial: https://www.youtube.com/watch?v=jnpC_Ib_lbc or.. Extract the .whl file, you should see a "pygame" directory. If you do not have a program that can extract it, use something like 7-zip. Move the Pygame directory to: C:/Python34/Lib/site-packages/ See http://pythonprogramming.net for sample code PyGame with Python 3 Playlist: http://www.youtube.com/playlist?list=PLQVvvaa0QuDdLkP8MrOXLe_rKuf6r80KO http://seaofbtc.com http://sentdex.com http://hkinsley.com https://twitter.com/sentdex Bitcoin donations: 1GV7srgR4NJx4vrk7avCmmVQQrqmv87ty6
Views: 711242 sentdex
Everything You Need To Know About YouTubers But Were Afraid To Ask
YouTube personality Alex "BaerTaffy" Larrabee breaks down the barriers between developer and broadcaster in this talk at Game Developers Conference 2015, detailing the process YouTubers go through in choosing which games to play and promote. This talk teaches you how to better interact with YouTube personalities, and share both resources and insight regarding YouTubers as a marketing aide.
Views: 19476 GDC
One Year in VR: Developer Perspective
As we celebrate one year of the HTC VIVE, VR developers sent us their perspectives on where VR started and where its going. Thanks to Google, Owlchemy Labs, Survios, Big Box VR, Against Gravity, CloudGate Studio, Cloudhead Games, Radial Games and IBM for sharing their views!
Views: 12358 HTC VIVE
Part 11: Dispose Resources - Make Video Games w/ LibGDX: Flappy Bird
Making Flappy Birds from start to finish using Java and the LibGDX Framework. The result being a game that runs on multi-platforms including: Android, iOS, Desktop, and Blackberry! Learn about game-loops, textures, orthographic cameras, and game worlds! Please feel free to ask questions, I am always willing to help when needed! If you are feeling generous please help by donating to my patreon page... This helps me spend more time producing content that I otherwise wouldn't be able to: https://www.patreon.com/BrentAureli source: https://github.com/BrentAureli/FlappyDemo
Designing Blueprints the PROPER Way in UE4: Project Feline Game Devlog #7
In this devlog episode, we'll be going under the hood and looking into the new character blueprints for Project: Feline, and we'll learn how to create simple, clean and re-usable blueprints of our own! Link to download build: https://goo.gl/qMYdB9 Join the Discord: https://discord.gg/3MtUeAY Support on Patreon: https://www.patreon.com/raymondafcripps Follow @raymondafcripps Facebook: http://facebook.com/raymondafcripps Twitter: http://twitter.com/raymondafcripps Instagram: http://instagram.com/raymondafcripps Reddit: http://reddit.com/u/raymondafcripps Google+: http://plus.google.com/113397936385495986541 Resources: Composition over Inheritance https://youtu.be/wfMtDGfHWpA Introduction to Blueprints | v4.8 | Unreal Engine https://www.youtube.com/playlist?list=PLZlv_N0_O1gY35ezlSQn1sWOGfh4C7ewO Let's Create - Season 1 by Matthew Palaje https://www.youtube.com/playlist?list=PLU5bW3o0bUgQDwayV-EnLRTUTiRVuyT9r WTF Is? Unreal Tutorials by Matthew Wadstein https://www.youtube.com/playlist?list=PLSlkDq2rO1t6qLf-lAiu8BszWL-7ePvco My Games Website: http://raymondafcripps.com Play on Itch: http://raymondafcripps.itch.io Music Credits: 0:00) Broke For Free – Drop of Water In the Ocean 23:07) Broke For Free – At The Count "At The Count" and "Drop of Water In the Ocean" by Broke For Free provided by the Free Music Archive: http://freemusicarchive.org "At The Count" and "Drop of Water In the Ocean" by Broke For Free are licensed under a Creative Commons Attribution 3.0 Unported Licence (CC BY 3.0). #gamedev #tutorial #blueprints
Views: 9864 Raymond Cripps
7 Books to Explore Game Creation in Greater Depth
Support our Godot course on Kickstarter! http://bit.ly/godot-kickstarter-2019-gdquest 🌟 Here’s the list of the books shown in the video: 1. How to Draw: http://scottrobertsonworkshops.com/h2dr/ 2. The Animator’s Survival Kit: http://goo.gl/cHTzQa // iOS app: https://goo.gl/n5kGmH 3. Color and Light: http://goo.gl/vxpIkI 4. Warrior, a Visual History of the Fighting Man : http://goo.gl/M53wL9 5. The Art of Game Design: http://goo.gl/ZL6WJ7 6. Emotions Revealed: http://goo.gl/ryagMJ 7. Essential Dictionary of Orchestration: http://goo.gl/L2oD1x Become a supporter! - https://twitter.com/NathanGDquest - https://plus.google.com/u/0/b/105918903292667568234/+Gdquest/ Music: - Jazz Comedy - Bensound - http://bensound.com/ - The Lounge - Bensound - The Jazz Piano - Bensound
Views: 3129 GDquest
Develop and Publish Flappy Bird in 3 Hours With Unity3D
You can download it from the Play Store https://play.google.com/store/apps/details?id=com.rc.TappyBird What should we clone next? In this comprehensive tutorial, you will learn what it takes to build Flappy Bird from scratch. You will be walked through the entire development process in Unity3D, and be introduced to resources like Gimp, Bfxr, and flaticon.com. You will learn about art creation, UI placement for multiple screen resolutions, 2D physics, triggers, layers, parallaxing, object pooling, audio, and other miscellaneous topics. Intro Music https://soundcloud.com/gramatik/10-gramatik-muy-tranquilo Built with Unity3D https://unity3d.com/ Art Tool Used: https://www.gimp.org/ Art Resources Used: http://www.flaticon.com/ Audio Tool Used: http://www.bfxr.net/ Code Editor Used: https://code.visualstudio.com/ Learn more about: User Interfaces: https://docs.unity3d.com/Manual/UISystem.html Rigidbody2D: https://docs.unity3d.com/Manual/class-Rigidbody2D.html Layers: https://docs.unity3d.com/Manual/Layers.html Tags: https://docs.unity3d.com/Manual/Tags.html Pooling: https://docs.unity3d.com/Manual/MobileOptimizationPracticalScriptingOptimizations.html Parallax: https://en.wikipedia.org/wiki/Parallax Project Setup: 1:19 Art Development: 2:49 UI Design: 18:18 Physics: 33:57 Tags: 41:51 Layers: 44:40 C# Scripting: 50:04 Tap Controller: 50:26 Game Manager: 1:00:51 Button Events: 1:08:17 Count down Text: 1:11:02 Events and Delegates: 1:15:56 High score Text: 1:29:21 Parallaxing and Object Pooling: 1:31:25 Audio Effects: 2:29:30 Attribution: 2:41:27 Publishing: 2:42:45 Thanks for watching!
Views: 143764 Renaissance Coders
Another Perspective on Board Game Developers
Many many of the games we love are as good as they are because of the effort of board game developers in addition to the game's lead designer. Recently, there has been some discussion and effort to define the exact boundary of the role, but I've found this to be a muddy problem with overlapping energy and efforts. Here's my perspective on board game development.
Views: 241 Gaming with Edo
Making Games Better for the Deaf and Hard of Hearing | Designing for Disability
Video games are for everyone. But disabled people can be left out if developers don’t consider their needs. In this series of videos, I’ll be sharing guidelines and best practices for making games more accessible to a wide range of disabilities. Starting with auditory options, for the deaf and hard of hearing. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Sources How Ubisoft is Putting the Spotlight on Accessibility | Bungie https://news.ubisoft.com/article/how-ubisoft-is-putting-the-spotlight-on-accessibility Resources Game accessibility guidelines http://gameaccessibilityguidelines.com BBC Subtitle Guidelines http://bbc.github.io/subtitle-guidelines/ [PDF] Channel 4 Subtitle Guidelines http://www.channel4.com/media/documents/corporate/foi-docs/SG_FLP.pdf Netflix Subtitle Guidelines https://partnerhelp.netflixstudios.com/hc/en-us/articles/215758617-Timed-Text-Style-Guide-General-Requirements Deaf Game Reviews http://oneoddgamergirl.net AbleGamers http://www.ablegamers.org What Video Game Subtitling Got Wrong In 2017 | Max Deryagin https://www.md-subs.com/what-game-subs-got-wrong-in-2017 Games shown in this episode (in order of appearance) God of War (Santa Monica Studio, 2018) Fortnite (Epic Games, 2017) Half-Life 2: Episode One (Valve Corporation, 2006) Celeste (Matt Makes Games, 2018) Overwatch (Blizzard Entertainment, 2016) Assassin's Creed: Origins (Ubisoft Montreal, 2017) Uncharted 4: A Thief's End (Naughty Dog, 2016) inFamous First Light (Sucker Punch Productions, 2014) Mad Max (Avalanche Studios, 2015) Batman: Arkham Asylum (Rocksteady Studios, 2009) The Vanishing of Ethan Carter (The Astronauts, 2014) Borderlands 2 (Gearbox Software, 2012) Bayonetta (PlatinumGames, 2009) Call of Duty: Black Ops II (Treyarch, 2012) Rise of the Tomb Raider (Crystal Dynamics, 2015) Sleeping Dogs (United Front Games, 2012) Dishonored 2 (Arkane Studios, 2016) Horizon Zero Dawn (Guerrilla Games, 2017) Life Is Strange: Before the Storm (Deck Nine, 2017) Hitman (iO Interactive, 2016) Knack II (SIE Japan Studio, 2017) Detroit: Become Human (Quantic Dream, 2018) Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015) Darkest Dungeon (Red Hook Studios, 2016) The Spectrum Retreat (Dan Smith Studios, 2018) Yakuza 6: The Song of Life (Sega, 2016) Uncharted: The Lost Legacy (Naughty Dog, 2017) Prey (Arkane Studios, 2017) Hellblade: Senua's Sacrifice (Ninja Theory, 2017) The Witcher 3: Wild Hunt (CD Projekt, 2015) Deus Ex: Human Revolution (Eidos Montreal, 2011) Assassin's Creed Syndicate (Ubisoft Quebec, 2015) Binary Domain (Sega, 2012) Mirror's Edge (EA DICE, 2008) Wolfenstein II: The New Colossus (MachineGames, 2017) Minecraft (Mojang, 2011) Final Fantasy XIV (Square Enix, 2010) Call of Duty: WWII (Sledgehammer Games, 2017) The Witness (Thekla, Inc, 2016) Crypt of the NecroDancer (Brace Yourself Games, 2015) Undertale (Toby Fox, 2015) Ni no Kuni II: Revenant Kingdom (Level-5, 2018) Mortal Kombat X (NetherRealm Studios, 2015) Metal Gear Solid 3: Snake Eater (Konami, 2004) Bastion (Supergiant Games, 2011) Moss (Polyarc, 2018) Music used in this episode 00:00 - Puzzle Pieces, Lee Rosevere 00:58 - Substory Theme A (Yakuza 0) 02:13 - Free Roam Theme (Life is Strange: Farewell) 06:31 - Dynamic Theme Music (Life is Strange: Before the Storm) 09:19 - Zen 3 (Life is Strange: Farewell) 10:25 - Zen 5 (Life is Strange: Farewell) 11:36 - Substory Theme A (Yakuza 0) 12:22 - k. Part 2 - 01 untitled 1, animeistrash Other credits Zodiac © Paramount, Warner Bros WALL-E © Disney Memento © Newmarket Queer Eye © Netflix The Americans © FX
Views: 186785 Game Maker's Toolkit
Learn React - React Crash Course 2018 - React Tutorial with Examples | Mosh
Learn React - React Crash Course 2018 - React Tutorial with Examples 🔥Get the COMPLETE Course: http://programmingwithmosh.com/courses/react 🔥Subscribe for more videos like this: https://goo.gl/6PYaGF Want to learn more from me? Check out my blog and courses: http://programmingwithmosh.com https://www.facebook.com/programmingwithmosh/ https://twitter.com/moshhamedani TABLE OF CONTENT 00:00 Introduction 01:14 What is React 05:48 Setting Up the Development Environment 09:27 Your First React App 16:03 Hello World 22:26 Components 24:06 Setting Up the Project 26:15 Your First React Component 31:38 Specifying Children 35:56 Embedding Expressions 40:49 Setting Attributes 46:36 Rendering Classes Dynamically 50:57 Rendering Lists 54:58 Conditional Rendering 1:01:04 Handling Events 1:03:56 Binding Event Handlers 1:08:34 Updating the State 1:10:51 What Happens When State Changes 1:12:58 Passing Event Arguments 1:17:31 Composing Components 1:21:18 Passing Data to Components 1:24:31 Passing Children 1:27:44 Debugging React Apps 1:31:55 Props vs State 1:34:22 Raising and Handling Events 1:39:16 Updating the State 1:43:57 Single Source of Truth 1:47:55 Removing the Local State 1:54:44 Multiple Components in Sync 2:00:39 Lifting the State Up 2:06:18 Stateless Functional Components 2:08:49 Destructuring Arguments 2:10:52 Lifecycle Hooks 2:12:32 Mounting Phase 2:18:09 Updating Phase 2:22:31 Unmounting Phase
Views: 568511 Programming with Mosh
Game Development - Where do I Begin? - part 3 - Game Dev FAQ
Sorry, I had to reupload this due to a video glitch. Want to make games, but have no idea where to start? These videos cover various options based on what you already know, and what you want to do, as well as various tools and resources for you to utilize. Playlist link: http://www.youtube.com/view_play_list?p=2A95F42D62BAD9B2 Games, Apps, Resources and more Tutorials at: http://www.moosader.com Thanks to Gavaroc for helping me with voice work! Check his Let's Plays out at: http://www.youtube.com/Gavaroc !
Views: 9471 Rachel Singh
Building an awesome game for Android (Indie Developer Day, Seattle 2018)
This session is full of tips to build a high quality game on Android. It covers key features within Android P, game testing, Android vitals and more. Speaker: Ben Gable, Partner Developer Advocate, Google #googleplay #playindie
Views: 5279 Android Developers
TinyCo Launches $5 Million "TinyFund" to Support Mobile Game Developers
Apply for the TinyFund at http://tinyco.com/tinyfund Leading Mobile Gaming Company to Equip Android and iOS Developers with Capital, Marketing and Business Support. SAN FRANCISCO, CA, May 25, 2011 -- TinyCo, a leading developer of iOS and Android games, today announced the launch of the TinyFund -- a $5 million gaming fund -- to provide mobile game developers with capital and resources needed to successfully launch their games. Developers around the world are invited to submit their proposals for consideration, and games of all stages of development -- from early concepts to completed games -- will be considered for support. Within a year, TinyCo has launched five top grossing iOS games including hits Tiny Chef, Tiny Zoo and Tap Resort, which have all appeared on the Top 10 free games charts in the App Store. In total, TinyCo's games have over 20 million downloads. The Company recently closed an $18 million funding round led by Andreessen Horowitz. The TinyFund is designed to provide monetary assistance, of up to $500,000 per title, to game developers creating any type of game played on iPhone, iPad or Android including paid and free titles. In addition, TinyCo will offer marketing, development and business assistance as needed. Games that are supported through the TinyFund will receive access to TinyCo's large and rapidly growing user base. A specially selected team of TinyCo executives will be reviewing all applications to determine funding and additional support needed to help make the best games possible. Developers can submit their proposals at http://tinyco.com/tinyfund TinyCo plans on announcing recipients of funding in the third quarter. About TinyCo TinyCo makes beautiful, fun and engaging games that can be played anywhere on mobile devices. Our mission is to make millions of people happy five minutes at a time. TinyCo is headquartered in San Francisco. For more information, please visit www.tinyco.com.
Views: 24747 TinyCoGames
Skylanders Ring of Hereos has a variety of structures to build and upgrade to grant extra resources. In this guide we take a look at what ones are worth buying and upgrading. SITE WITH EVERYTHING YOU NEED: https://chompy.app/ Our New DISCORD: https://discord.gg/hMEkM9s My Twitch: https://www.twitch.tv/volkingames My Twitter: @volkingames Skylanders Ring of Heroes Pre-Registration page: https://event.withhive.com/ci/skylanders/pre_register/en?r=p6 Skylanders Ring of Heroes Facebook page: https://www.facebook.com/SkylandersRingofHeroes Skylander Ring of Heroes Developer QA: https://business.facebook.com/notes/skylanders-ring-of-heroes/august-2018-dev-blog/2147553378811162/?hc_location=ufi Like and subscribe for more Skylanders Ring of Heroes content and let me know what you think of the game or ask any questions you have in the comments :)
Views: 1348 Volkin Games
Subsistence - S7E1.0 - The Season To End All Others!
#Subsistence #Bloodstalker101 Daily Uploads at 7:30 AM Central Follow Me on Twitter https://twitter.com/Bloodstalker101 Not Subscribed!?!? Hit the button no need to search for me! About this Series "Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle to build a base and gear-up in the hostile environment. Defend yourself from wildlife and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, raise small animals and harvest and refine resources to rise in dominance in the world. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game. Current features: * Singleplayer and Co-op PvE sandbox experience. * Crafting mechanics. * Dynamic base building. * Weapon upgrade system. * Mining and refining of ores. * AI Hunters (with AI base building). * Farming. * Animal husbandry. * Food cooking mechanics. * World day-night cycle. * Temperature change based on time-of-day and altitude. * Character hunger/thirst/strength mechanics. * Character clothing system. * System for inviting/removing players to access bases. * Central power system for bases (base items require power to function). * Npc enemy leveling system. DISCLAIMER (PLEASE READ): The public Early Access is intended for those interested in supporting the project and participating in it's continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on in my spare time as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: http://steamcommunity.com/app/418030/allnews/. Goals of the project: The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance. The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources. READ MORE" http://store.steampowered.com/app/418030/ PC SPECS Motherboard - GIGABYTE X470 AORUS ULTRA GAMING (AMD Ryzen AM4/ X470/ USB 3.1 Gen 2 Front Type C/ ATX/ DDR4/ Motherboard) CPU - AMD Ryzen 7 2700X Processor with Wraith Prism LED Cooler - YD270XBGAFBOX GPU - EVGA GeForce RTX 2080 XC ULTRA GAMING, 8GB GDDR6, Dual HDB Fans & RGB LED Graphics Card 08G-P4-2183-KR Ram 16Gb - Corsair Vengeance LPX 16GB (2x8GB) DDR4 DRAM 3000MHz C15 Desktop Memory Kit - Black (CMK16GX4M2B3000C15) Case - Thermaltake View 71 Snow 4-Sided Tempered Glass Vertical GPU Modular SPCC E-ATX Gaming Full Tower Computer Case Chassis 3-Way Radiator View with 2 White LED Riing Fan Pre-Installed CA-1I7-00F6WN-00 PSU - CORSAIR HX Series, HX1000, 1000 Watt, 80+ Platinum Certified, Fully Modular Power Supply SSD - WD Black 1TB High-Performance NVMe PCIe M.2 2280 SSD - Gen3, 8 Gb/s - WDS100T2X0C HDD - Seagate BarraCuda Pro SATA HDD 10TB 7200RPM 6Gb/s 256MB Cache 3.5-Inch Internal Hard Drive for PC/ Desktop Computers System All in One Home Servers Direct Attached Storage (DAS) (ST10000DM0004) Recording Software - Shadow Play Editing Software - Wondershare Filmora Video Editor
Views: 315 Bloodstalker101
Join My Discord Server! https://discord.gg/5KNp8QM ---------------------------------------------------------- Stay up to date with Ark Survival Evolved! Twitter at https://www.twitter.com/survivetheark Facebook https://www.facebook.com/survivetheark/ Visit the Website: http://playark.com Community Hub: http://www.survivetheark.com Subreddit: https://www.reddit.com/r/playark Instagram: https://www.instagram.com/survivetheark Twitch: https://www.twitch.tv/survivetheark As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape! Welcome to ARK: Survival Evolved. ARK: Survival Evolved is an action-adventure survival video game developed by Studio Wildcard, in collaboration with Instinct Games, Efecto Studios, and Virtual Basement. Ark: Survival Evolved launched onto Steam's Early Access in June 2015 and quickly became one of PC's hottest titles. Now, as the team at Studio Wildcard prepares for a full commercial release, the game has suddenly jumped up in price from $29.99 to $59.99 Wildcard Properties, LLC, doing business as Studio Wildcard, is an American video game developer based in Kirkland, Washington. Founded by Jesse Rapczak and Doug Kennedy in 2014, the company is best known for their debut video game, Ark: Survival Evolved. Once you spawn, your first priority is to craft a Stone Pick. To craft a Stone Pick, you will need 1 Stone, 1 Wood, and 10 Thatch. You should be able to find plenty of Stone laying around the beaches of ARK. Look on the ground for gray rocks, and when you're above them, pick them up. As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape! Welcome to ARK: Survival Evolved. Starting fresh in ark how to play solo in ark early game raiding ark new official pvp series new official pvp series Solo Life Official PvP ARK: Survival Evolved ark solo ep 1 early game solo raid uncle apex aberration ark solo tip and tricks how to solo the island how to level early game in ark solo ark raid solo base build ark Early Game Solo Raiding And PvP! ARK Extinction - New Titans, New Corrupted Dinosaurs & ARK Extinction In-Game Teaser!
Views: 3162 Seriously Dude
Transformers Earth Wars Hack Unlimited Cyber Coins For Android And iOS 2019 [UPDATED]
That is why I decided to make use of my IT knowledge and bypass safety precautions in order to offer you all access to TRANSFORMERS Earth Wars hack ios. Subscribe:https://www.youtube.com/channel/UCtAS3v8NFqPYs2hKg2AI6FA Facebook: https://www.facebook.com/TFEARTHWARS/ Twitter: https://twitter.com/TransformersWar This is by far the most enjoyable production when it comes to Transformers theme, especially if you can get extra currency! Do you still remember the time of the original Transformers? If so, you are certainly familiar with the latest production set in Transformers universe, namely TRANSFORMERS Earth Wars. Since the beginning of its release I have been a huge fan. The first generation of the Transformers was enjoyed by the fans the most. Therefore, Space Ape Games created TRANSFORMERS Earth Wars. During development of the game the developers pulled out the best features from the first generation of Transformers to use it in their game. In this way a very popular real time strategy game on mobile devices with Android of iOS systems was created. The action of the game takes place on the Earth. Huge robots came to here to fight with each other because their own planet got destroyed. So, stop wasting your time and make use of my TRANSFORMERS Earth Wars Hack ios! Will you be on the side of Autobots or Decepticons? The player must decide. Each faction has unique buildings and technologies. For the most of the time, the player’s task is to expand and develop the base. To do so you have to collect resources and perform research to unlock new technologies. Of course thanks to TRANSFORMERS Earth Wars Cheats that I give you it is much easier to do so! To win you have to build your army and defeat your enemy with it. You can play alone by going through a campaign or join the multiplayer server. It is worth to mention that the game can be easier. You can use TRANSFORMERS Earth Wars Hack android to get resources that will allow you to get upgrades and unique features. #TransformersEarthWarsHack
Views: 15052 pl05bucha
Top 10 Best Websites to Learn Coding for Free!
These are the 10 best websites to learn how to code. If you’ve ever wanted to learn how to code to create computer software, apps or websites, there are tons of places on the internet that will teach you the skills to get started and many of them are free. In this video, I’ll show you 10 of the best coding websites where you can learn how to code for free. This video will primarily focus on the top websites for beginners, in no particular order, to learn the absolute basics of programming. If you're new, Subscribe! ▶ https://www.youtube.com/techgumbo Share This Video ▶ https://youtu.be/PaDVGUnOihw “Useful Websites” Playlist https://www.youtube.com/playlist?list=PLunpbmfrhFAUSPVZqT_-ApAq7x8K_IIBN freeCodeCamp https://www.freecodecamp.org/ The Odin Project https://www.theodinproject.com/ CodinGame https://www.codingame.com/start Upskill https://upskillcourses.com/ w3schools https://www.w3schools.com/ Khan Academy https://www.khanacademy.org/ General Assembly Dash https://dash.generalassemb.ly/ SoloLearn https://www.sololearn.com/ edX https://www.edx.org/ Codecademy https://www.codecademy.com/ TechGumbo is a leading source for the technology that we use each day. Whether it’s discussing computer operating system tricks, the latest tips for your mobile phone, finding out about the newest gadgets, or letting you know about the best websites where you can learn how to code, TechGumbo has boundless topics on technology for the astute YouTube viewer.
Views: 306830 TechGumbo
Nice Games Club - Resources for Game Makers (with Evva Kraikul)
Nice Games Club is a podcast where nice game devs from Minnesota talk gaming and game development! Subscribe to the Nice Games Club Podcast here: http://nicegames.club/subscribe Our interview episodes feature one or more guests to talk about a single topic in-depth, sharing their insights and experiences. Without Glitch, there would be no Nice Games Club, so we were very happy to welcome the Executive Director and co-founder of Glitch, Evva Kraikul, to share with us what it takes to build a community of game makers, how to get involved, and the “small moments that define a community.” [Glitch] Glitch.mn - http://glitch.mn/ Glitch Connect - http://www.glitchcon.mn/ Gamecraft - http://www.gamecraft.mn/ [Artist grants] Metropolitan Regional Arts Council - http://www.mrac.org/ Minnesota State Arts Board - http://www.arts.state.mn.us/ The McKnight Foundation - https://www.mcknight.org/ Northern Spark - http://2017.northernspark.org/artist-opportunities/ [Developer meetups] Meetup.com search - https://www.meetup.com/topics/gamedev/ How to create an Eventbrite event - https://www.eventbrite.com/support/articles/en_US/Multi_Group_How_To/how-to-create-an-event?lg=en_US IGDA Chapters listing - https://www.igda.org/?page=chaptersprofessional [Other gamedev spaces] GameNest – San Fransisco - https://twitter.com/gamenest GlitchCityLA – Los Angeles - https://glitch.city/ Hand-Eye Society – Toronto - http://handeyesociety.com/ Babycastles – New York City - http://babycastles.com/ [Diversity in games development] The Video Game Industry’s Problem With Racial Diversity – Newsweek - http://www.newsweek.com/2016/10/21/video-games-race-black-protagonists-509328.html How Diversity Makes Us Smarter – Scientific American - https://www.scientificamerican.com/article/how-diversity-makes-us-smarter/
Views: 14 Nice Games Club
Ask a Developer: Leah Hoyer Talks Story vs. Plot
A video game story guru shares one of the most important things to keep in mind when writing a game story. Start making a game! Find resources at https://girlslevelup.com/ Sponsor: Facebook Women In Gaming Find out more about Telltale Games: https://telltale.com/ Find out about Girls Make Games: http://girlsmakegames.com/
Views: 36 Girls Level Up
Imperator: ROME New Gameplay Breakdown & Impressions
New Imperator Rome livestream gameplay from Paradox has walked us through almost every part of the game, so I thought I'd run through the most interesting parts and give my summary opinion on what we've seen so far. ---------------------- Footage from ParadoxXL channel: https://www.youtube.com/watch?v=KYVCKioJSIY ---------------------- Diaries 1-7 - https://youtu.be/cloVcT-s0bc Diaries 8-11 - https://youtu.be/G9yX8LYDJns Diaries 12-17 - https://youtu.be/uw2JrIkDzyw Diaries 18-22 - https://youtu.be/LFuvU35iu14 Diaries 23-27 - https://youtu.be/xVz4mJeCWkA ---------------------- All developer diaries: https://forum.paradoxplaza.com/forum/index.php?threads/development-diary-archive.1103330/ ---------------------- Join our Community: ►Discord - https://discord.gg/yVKfKPg ►Steam - http://steamcommunity.com/groups/RepublicOfPlay Connect with me: ►Facebook - http://www.facebook.com/republicofplay ►ROP Twitter - http://www.twitter.com/ROP_Tweets ►My Twitter - http://www.twitter.com/DarrenROP ►Curator - http://store.steampowered.com/curator/30995098 Consider supporting: ►Patreon - http://www.patreon.com/republicofplay ►Our supporters - https://www.therepublicofplay.com/supporters ►CDKEYS affiliate link (great game deals) - https://www.cdkeys.com/?mw_aref=REPUBLIC Watch more stuff: ►Website - http://www.therepublicofplay.com ►Twitch - http://www.twitch.tv/republicofplay #Imperator #ImperatorRome
Views: 17639 RepublicOfPlay
Vive VR Game Developer Tutorial - Part 5 - Convert an existing Camera for SteamVR
Vive Developer Mini Course Part 5 - Learn how to make VR games for the HTC Vive with Unity and SteamVR Here we take a deeper look into the SteamVR Camera by rebuilding it component by component. This is particularly useful for those of you who are adding VR support to an existing game. Full lecture notes and updated videos are on the official course page at http://learn.vrdev.school/courses/vive-developer-mini
Views: 12298 VR Dev School
Best Video Game Development STEM Camps 2018 - Game Experience
Create your own video games using the same tools as industry pros. The unique summer tech camps for kids and teens, including students of middle school and high school, where they create technology wonders in our unique multimedia STEM camps. Download brochure now from website https://game.experienceamerica.com/ . Facebook: https://www.facebook.com/ealc.students/ Instagram: https://www.instagram.com/gameexperience/
Views: 253880 Game Experience
NVIDIA GDC 2017 Press Event - Chapter 2
We’re announcing GameWorks™ DX12, a collection of resources for game developers that will increase realism and shorten product cycles in titles designed using DirectX 12. These include updates to the NVIDIA GameWorks SDK for creating interactive cinematic experiences on PC games; updates to the NVIDIA VRWorks™ SDK for creating immersive virtual reality experiences; new developer tools; and a new Game Ready Driver.
Views: 6736 NVIDIA

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